Jonathan Flores

Language

English
Fluent

Work Experience

3D Generalist at WhiskyTree
October 1, 2020 - April 1, 2026
Remote role delivering AI-driven concept art and vector art pipelines; integrated AI tools (Comfy UI, Midjourney, Weavy, Adobe Firefly, Magnifi) to generate concept art and streamline asset workflows. Produced production-grade VFX for film, TV, commercials, VR/AR, video games and large-format LED venues (e.g., Las Vegas Sphere). Developed studio-wide tools and pipelines, improving CG workflow efficiency. Showreel highlights include The Mandalorian (S3), Obi-Wan Kenobi (S1), Andor (S1), Black Panther: Wakanda Forever, Masters of the Air (S1). Live events at Las Vegas Sphere for Dead & Company, Kenny Chesney, Zac Brown Band. Clients included Meta, Intel, ILM, NBCUniversal, Apple TV+, Netflix.
3D Generalist at SpotOn Sciences
September 1, 2019 - September 1, 2020
Created photorealistic 3D product renders in Maya for marketing and e-commerce visuals. Produced 3D animations highlighting device features and workflows for sales and client-facing presentations. Designed and optimized 2D vector graphics and animations for web performance.
3D Generalist at Hectic Digital
September 1, 2019 - April 1, 2022
Modeled, textured, and rendered a full medical product line for GCX Mounting Solutions. Retopologized and optimized large CAD assets for production-ready use. Produced 3D motion graphics for product showcase videos using Adobe After Effects.
3D Generalist | VFX Artist at WhiskyTree
October 1, 2020 - April 1, 2026
Integrated AI tools (Comfy UI, Midjourney, Weavy, Adobe Firefly, Magnific, Meshy) to generate concept and vector art, streamline asset workflows, and reduce render costs through AI-driven upscaling across projects. Delivered production-grade VFX across film, television, commercials, VR/AR, video games, and large-format LED venues, including the Las Vegas Sphere. Developed particle systems, dynamics, and simulations for film-quality standards under tight production schedules. Engineered custom tools and pipeline utilities adopted studio-wide, improving CG team efficiency.
3D Generalist | Visual Effects Artist at SpotOn Sciences
September 1, 2019 - September 1, 2020
Created photo-realistic 3D product renders for marketing and e-commerce; produced 3D animations highlighting device features and workflows for sales and client-facing presentations; designed and optimized 2D vector graphics and animations for web performance.
3D Modeler at Hectic Digital
September 1, 2019 - April 1, 2022
Modeled, textured, and rendered a full medical product line for GCX Mounting Solutions. Redesigned and optimized large-scale CAD assets for production-ready use. Produced 3D motion graphics for product showcase videos using Adobe After Effects.

Education

BFA at Academy of Art University
January 1, 2013 - December 31, 2018
BFA in Animation & Visual Effects (Emphasis in 3D Modeling) at Academy of Art University
August 1, 2013 - December 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services