Jonathan Fobbs

ProAvailable to hire

I am a music producer and sound director with over a decade of experience across television, animation, and video games.

About

I am a music producer and sound director with over a decade of experience across television, animation, and video games. I specialize in building cohesive sonic identities, crafting genre-spanning compositions, and guiding narrative-driven audio systems. My work blends retro arcade aesthetics with modern production techniques to serve compelling stories and gameplay.

Most recently, I led audio direction for Blazing Strike’s international release, creating the soundtrack, SFX, and voice production, while continuing to develop sound for Superbook projects at The Christian Broadcasting Network and GizmoGO!. I love collaborating across writers, animators, and post teams to tell engaging stories through sound and music.

  • Joined January 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Education
  • Software & Internet

Projects · 4

Animated Shorts & Mobile Game Audio

Creator: Justin Garcia / Budgessman

I composed music for a series of animated shorts and creative projects spanning comedy animation and mobile game content.

Selected Projects

Smart Hair
Music + SFX | Intro + End Credits Theme

Kip’s Tips – Wrong Number
Music

Party Cups
Music | Intro + End Credits Theme

Gorilla Filmmaking
Music | Intro + End Credits Theme

Mobile Game Work

Rodger Dodge – Mobile Game Trailer
Music + SFX + VO

Rodger Dodge – Teaser Trailer
Music + SFX + VO

Contributed music for promotional materials supporting Rodger Dodge, an original mobile game project.

Demonstrated Capabilities

• Scoring for animated comedy and visual timing
• Supporting character-driven storytelling
• Fast tonal shifts and punchline pacing
• Writing for short-form content formats
• Adapting music to varied production needs
• Music for promotional and game-related media

These projects required adapting music to short-form storytelling where timing, personality, and pacing needed to support visual humor and character moments within a very limited runtime.

Unlike long-form scoring, these projects emphasized immediacy: quickly establishing tone, enhancing punchlines, and creating memorable musical moments in seconds.

  • Music Composer
  • Music Producer
  • Sound Designer

Independent Artist – HYPERLAMB

Summer HyperMix (City Pop / FutureFunk / Electro-Jazz)

Long-form electronic production blending City Pop, FutureFunk, Brazilian influence, and jazz harmony.

Demonstrates:
• Cohesive musical identity
• Global genre integration
• Strong melodic writing
• Modern mixing and production

  • Music Composer
  • Music Producer
  • Musician

Children’s Series – GizmoGO

Platform: YouTube
Channel Reach: 7.3M+ views
www.youtube.com/@GizmoGOTV

GizmoGO is a children’s educational series combining storytelling, Scripture-based lessons, and original genre-spanning songs.

Music supports character interaction, movement, and repeatable engagement for young audiences.

Below are the songs organized by style:

Theme Song:

Selected Songs:

Dance Pop –



Jazz –



Irish Folk –


Hip Hop / Rap –

Trap

Afrobeat

Neo-Soul/Underground

Boom Bap


Rock -



Piano Rock -


Demonstrates:
• Educational lyric writing
• Multi-genre composition
• Hook-driven songwriting
• Broadcast-ready children’s production

Commercial Game Audio – Blazing Strike

Publisher: Aksys Games
Platforms: Nintendo Switch, PlayStation 4, PlayStation 5, Steam

I served as Music Director, Composer, Sound Designer, and Voice Producer for the internationally released 2D fighting game Blazing Strike.

Over a multi-year development cycle, I created the complete sonic identity of the game, including:

• All character themes and stage music
• Most sound effects
• Voice production
• Overall audio direction

The score blends late-90s arcade energy with culturally distinct character identities, supporting gameplay intensity and narrative tone.

Full Official Soundtrack:
https://youtube.com/playlist?list=PLCYrxzdN0zdWMsr4eZLp82x6uxYUopBAp

Selected Tracks:
Main Theme –

K-Pop Theme –

Hip-Hop/Jazz -

Epic Ninja –

Brazilian Dance –

Monk Theme –

Heavy Beat -

Demonstrates:
• Full-game scoring
• Long-term pipeline collaboration
• Multi-genre cohesion
• Console-ready production
• Audio leadership beyond composition

Work experience· 9 roles

MUSIC PRODUCER III (LEAD) · The Christian Broadcasting Network – SuperbookSep 2024 – Oct 2025 · 1 yr 2 mos

Compose and produce original music for Superbook Radio App; mix and edit radio spots; develop game concepts supporting biblical storytelling.

MUSIC PRODUCER III (LEAD) · Superbook: GizmoGO!Apr 2020 – May 2024 · 4 yrs 2 mos

Created the overall unifying sound of the series; themed each episode’s lesson song after different genres from various cultures and styles; composed and produced every original lesson song and scored all episodes; directed music videos and hybrid live-action sequences; collaborated with writers, animators, and post teams; performed select voice and on-camera roles where applicable.

SOUND DESIGNER · RareBreed Makes GamesFeb 2019 – Oct 2024 · 5 yrs 9 mos

Designed combat, UI, and system SFX for Blazing Strike; recorded and produced custom battle audio; assisted in VO direction and implementation.

MUSIC / SOUND DIRECTOR · RareBreed Makes Games / Aksys GamesOct 2018 – Oct 2024 · 6 yrs 1 mo
RECORDING ARTIST / COMPOSER · HYPERLAMBSep 2017 – Present · 9 yrs 3 mos
Jr. Production Artist · Superbook Animated SeriesJan 2016 – Jan 2020 · 4 yrs 1 mo
Concept Artist · Superbook Animated SeriesJan 2014 – Jan 2015 · 1 yr 1 mo
Storyboard Assistant · Superbook Animated SeriesJan 2012 – Jan 2013 · 1 yr 1 mo

Education

BFA in Sequential Art · Savannah College of Art and Design2030 – 2026
· Regent University2030 – 2026

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