I am a music producer and sound director with over a decade of experience across television, animation, and video games. I specialize in building cohesive sonic identities, crafting genre-spanning compositions, and guiding narrative-driven audio systems. My work blends retro arcade aesthetics with modern production techniques to serve compelling stories and gameplay.
Most recently, I led audio direction for Blazing Strike’s international release, creating the soundtrack, SFX, and voice production, while continuing to develop sound for Superbook projects at The Christian Broadcasting Network and GizmoGO!. I love collaborating across writers, animators, and post teams to tell engaging stories through sound and music.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Animated Shorts & Mobile Game Audio
Creator: Justin Garcia / Budgessman
I composed music for a series of animated shorts and creative projects spanning comedy animation and mobile game content.
Selected Projects
Smart Hair
Music + SFX | Intro + End Credits Theme
Kip’s Tips – Wrong Number
Music
Party Cups
Music | Intro + End Credits Theme
Gorilla Filmmaking
Music | Intro + End Credits Theme
Mobile Game Work
Rodger Dodge – Mobile Game Trailer
Music + SFX + VO
Rodger Dodge – Teaser Trailer
Music + SFX + VO
Contributed music for promotional materials supporting Rodger Dodge, an original mobile game project.
Demonstrated Capabilities
• Scoring for animated comedy and visual timing
• Supporting character-driven storytelling
• Fast tonal shifts and punchline pacing
• Writing for short-form content formats
• Adapting music to varied production needs
• Music for promotional and game-related media
These projects required adapting music to short-form storytelling where timing, personality, and pacing needed to support visual humor and character moments within a very limited runtime.
Unlike long-form scoring, these projects emphasized immediacy: quickly establishing tone, enhancing punchlines, and creating memorable musical moments in seconds.
Independent Artist – HYPERLAMB
Summer HyperMix (City Pop / FutureFunk / Electro-Jazz)
Long-form electronic production blending City Pop, FutureFunk, Brazilian influence, and jazz harmony.
Demonstrates:
• Cohesive musical identity
• Global genre integration
• Strong melodic writing
• Modern mixing and production
Children’s Series – GizmoGO
Platform: YouTube
Channel Reach: 7.3M+ views
www.youtube.com/@GizmoGOTV
GizmoGO is a children’s educational series combining storytelling, Scripture-based lessons, and original genre-spanning songs.
Music supports character interaction, movement, and repeatable engagement for young audiences.
Below are the songs organized by style:
Theme Song:
Selected Songs:
Dance Pop –
Jazz –
Irish Folk –
Hip Hop / Rap –
Trap
Afrobeat
Neo-Soul/Underground
Boom Bap
Rock -
Piano Rock -
Demonstrates:
• Educational lyric writing
• Multi-genre composition
• Hook-driven songwriting
• Broadcast-ready children’s production
Commercial Game Audio – Blazing Strike
Publisher: Aksys Games
Platforms: Nintendo Switch, PlayStation 4, PlayStation 5, Steam
I served as Music Director, Composer, Sound Designer, and Voice Producer for the internationally released 2D fighting game Blazing Strike.
Over a multi-year development cycle, I created the complete sonic identity of the game, including:
• All character themes and stage music
• Most sound effects
• Voice production
• Overall audio direction
The score blends late-90s arcade energy with culturally distinct character identities, supporting gameplay intensity and narrative tone.
Full Official Soundtrack:
https://youtube.com/playlist?list=PLCYrxzdN0zdWMsr4eZLp82x6uxYUopBAp
Selected Tracks:
Main Theme –
K-Pop Theme –
Hip-Hop/Jazz -
Epic Ninja –
Brazilian Dance –
Monk Theme –
Heavy Beat -
Demonstrates:
• Full-game scoring
• Long-term pipeline collaboration
• Multi-genre cohesion
• Console-ready production
• Audio leadership beyond composition
Hire Jonathan Fobbs today
To get started post up your job and then invite Jonathan Fobbs to your job.