I am Zihan Liu, an Unreal Authorized Instructor (Silver) and Epic Games Certified professional with 6+ years of Unreal Engine experience. I specialize in Blueprint and C++, Gameplay Architecture, network synchronization, and rendering pipeline optimization, capable of delivering large-scale commercial projects from scratch. I contribute to the UE ecosystem as a guest lecturer at Beijing Film Academy and as a Bilibili self-media creator with 38,000+ views on UE C++ tutorials. I have delivered end-to-end Digital Twin/XR projects for smart warehousing and virtual production, and I am actively integrating Huggingface fine-tuning and iFlytek AI models with UE to enhance industrial simulation and cross-border technical solutions.

Zihan Liu

I am Zihan Liu, an Unreal Authorized Instructor (Silver) and Epic Games Certified professional with 6+ years of Unreal Engine experience. I specialize in Blueprint and C++, Gameplay Architecture, network synchronization, and rendering pipeline optimization, capable of delivering large-scale commercial projects from scratch. I contribute to the UE ecosystem as a guest lecturer at Beijing Film Academy and as a Bilibili self-media creator with 38,000+ views on UE C++ tutorials. I have delivered end-to-end Digital Twin/XR projects for smart warehousing and virtual production, and I am actively integrating Huggingface fine-tuning and iFlytek AI models with UE to enhance industrial simulation and cross-border technical solutions.

Available to hire

I am Zihan Liu, an Unreal Authorized Instructor (Silver) and Epic Games Certified professional with 6+ years of Unreal Engine experience. I specialize in Blueprint and C++, Gameplay Architecture, network synchronization, and rendering pipeline optimization, capable of delivering large-scale commercial projects from scratch.

I contribute to the UE ecosystem as a guest lecturer at Beijing Film Academy and as a Bilibili self-media creator with 38,000+ views on UE C++ tutorials. I have delivered end-to-end Digital Twin/XR projects for smart warehousing and virtual production, and I am actively integrating Huggingface fine-tuning and iFlytek AI models with UE to enhance industrial simulation and cross-border technical solutions.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Intermediate

Work Experience

Team Lead, Unreal Engine Development & AI Integration at Beijing Zero Gravity Space Technology Co., Ltd.
January 1, 2026 - Present
Led R&D of low-altitude economy digital solutions, integrating Unreal Engine with Huggingface fine-tuning and AI decision-making models to optimize product interaction and simulation accuracy.
University-Enterprise Collaboration Director / Digital Twin Engineer (AI-UE Integration) at Beijing Ant Factory Smart Manufacturing Technology Co., Ltd.
March 1, 2025 - January 1, 2026
Built UE5-based modular architecture for industrial simulation, optimized rendering/performance for multi-platform (PC/VR/Cloud) adaptation; established long-term partnerships with 30+ universities, developed XR training curricula, and delivered 3 key university-level projects; core organizer of 2025 World Robot Conference AI + Flexible Manufacturing event (supported by Ministry of Education), connecting 50+ enterprises/institutions.
Team Lead, Unreal Engine Digital Twin Development at Beijing Orient Guokai Industrial Equipment Co., Ltd.
November 1, 2023 - March 1, 2025
Led a 5-person team in technical selection, architecture design and key module development for large-scale Digital Twin/XR projects; established coding standards and delivery protocols; completed remote demonstrations for overseas clients (Papua New Guinea, Malaysia), improving cross-border project efficiency by 35%.
Senior UE C++ Instructor (AI-UE Integration) at SIKI Academy
September 1, 2023 - November 1, 2023
Independently designed and recorded 2 advanced UE C++ courses integrated with AI application cases, reaching 2,000+ learners nationwide with 37,000+ online views.
Senior UE Development Engineer & AI Integration Specialist at Sichuan Yujie Technology Co., Ltd., Tianjin Branch
September 1, 2022 - September 1, 2023
Independently developed PC/AR mobile simulation applications with UE4/5, integrating Pixel Streaming, Metahuman, iFlytek AI and lightweight Huggingface models; optimized AI-driven immersive training environments, improving system operation efficiency by 40%.
Children’s Programming Instructor Assistant (Internship) at New Oriental Education & Technology Group
December 1, 2020 - September 1, 2021
Assisted in teaching Scratch/Python fundamentals, designed AI-integrated interactive cases for 500+ students.

Education

Industrial Design (Self-taught Examination) at Tianjin University of Technology
September 1, 2020 - December 1, 2023
High School Diploma at Hendley High School
May 1, 2017 - November 1, 2019

Qualifications

Epic Authorized Instructor (Silver)
June 1, 2025 - April 13, 2026

Industry Experience

Software & Internet, Media & Entertainment, Education, Manufacturing, Professional Services