I am Zihan Liu, an Unreal Authorized Instructor (Silver) and Epic Games Certified professional with 6+ years of Unreal Engine experience. I specialize in Blueprint and C++, Gameplay Architecture, network synchronization, and rendering pipeline optimization, capable of delivering large-scale commercial projects from scratch.
I contribute to the UE ecosystem as a guest lecturer at Beijing Film Academy and as a Bilibili self-media creator with 38,000+ views on UE C++ tutorials. I have delivered end-to-end Digital Twin/XR projects for smart warehousing and virtual production, and I am actively integrating Huggingface fine-tuning and iFlytek AI models with UE to enhance industrial simulation and cross-border technical solutions.
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