Unity developer with hands-on experience implementing gameplay mechanics, AI behavior, and system tuning in C#. Experienced in iterative balancing and integrating intelligent decision systems to enhance player interaction. Interested in building responsive, systems-driven game experiences.

Josie Zhao

Unity developer with hands-on experience implementing gameplay mechanics, AI behavior, and system tuning in C#. Experienced in iterative balancing and integrating intelligent decision systems to enhance player interaction. Interested in building responsive, systems-driven game experiences.

Available to hire

Unity developer with hands-on experience implementing gameplay mechanics, AI behavior, and system tuning in C#. Experienced in iterative balancing and integrating intelligent decision systems to enhance player interaction. Interested in building responsive, systems-driven game experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert

Work Experience

Gameplay Programmer / Software Engineer at 3D Action RPG - Team Project (New York)
September 1, 2025 - December 1, 2025
Implemented gameplay mechanics in Unity using C#, including enemy movement, combat logic, and interactive level elements; iterated on gameplay feel by adjusting timing, collision responses, and behavior parameters through playtesting; collaborated with teammates to integrate gameplay logic with art and design assets.
Algorithm Engineer at Reinforcement Learning - Based Pokémon Auto-Battle System (New York)
October 1, 2025 - December 1, 2025
Designed an automated battle system for turn-based gameplay using reinforcement learning; implemented decision-making logic to select actions based on current game state and learned policies; analyzed training outcomes and gameplay behavior to refine system logic and improve decision quality.
Independent Research at Professor Luo Yong's Lab, Wuhan (Independent Research)
August 1, 2023 - December 1, 2024
Investigated the Barren Plateau problem in quantum machine learning, analyzing its impact on gradient-based training; explored mitigation strategies through theoretical analysis and experimental validation on multiple models.
Data & Knowledge Platform Intern at Baidu.com Times Technology (Beijing) Co., Ltd.
December 1, 2024 - February 1, 2025
Designed and automated internal reporting tools to process structured work-hour data; built and maintained data preprocessing pipelines for large-scale NLP model training, handling 3,000+ LaTeX-formatted inputs; collaborated with engineers and researchers to validate data quality.
Strategy & Quant Research Intern at Western Securities Co.
June 1, 2024 - September 1, 2024
Implemented Python-based data pipelines for automated collection, cleaning, and normalization of large-scale financial datasets; applied algorithmic analysis and statistical modeling to evaluate and compare multiple valuation strategies; supported research workflows with structured databases and analytical scripts.

Education

Master of Science in Operations Research at Columbia University
January 11, 2030 - December 1, 2026
Bachelor of Science in Applied Mathematics at Wuhan University
January 11, 2030 - July 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services