I'm a visual development artist from Bogota. I´ve been working freelance for past 10 years with clients in 12 different countries. My work is strong and unique and has been recognized with several prizes, the most recently the experimental shortfilm YUGO, where I was Animator and Visual Development artist, being on the official selection of Annecy 2022. I am highly adept at handling various responsibilities by prioritizing my tasks, establishing clear deadlines and finding creative solutions to eliminate obstacles. My experience has equipped me with the necessary tools to succeed in various creative projects: - Developing Design Concepts - Project Oriented Creativity - Fast and High quality work I am grateful for the achievements I´ve been able to afforded up to this time on my career and I am ready to embark on a new career path that offers new challenges for me to put my skills for use - - - CONCEPT ART AND ANIMATION - Eleven Producciones (2017) 2028: Epilogue of a War. Videogame. Winner of National grant CREA Digital 2017. - NUNO BERNARDO (2018) The New Guardian. Transmedia experiencce. - AD INFINITUM & CO. (2019) Las Crónicas Elefantiles. Animated series. - PASAJERO TV (2019) Pasajero TV Animated opening. - NAZLY LOPEZ (2020) Entre Luces Y Sombras. Animated VR Experience - Louhi Games (2019) Belladona. Videogame (in development) - NOCROMA_Phone details not available. Sign in: https://www.twine.net/signup_) Yugo. Shortfilm (Oficial selection Annecy 2022) Desechable (In development) FREELANCE ILLUSTRATION (2010- 2022) Clients: - Ohmwar (Canadá) - Blackbird Raum (USA) - ComputerPunx (Germany) - San José ZineCon (USA) - Maximum Rock N Roll (USA) - Thelemma (England) - Velodeath (Brazil) - Bestiärio (Colombia) - Revista da Biblioteca Nacional (Brasil) - Velodeath (Brasil) - Misia Verraca (Colombia) - MC Lars (Estados Unidos) - Tasche de la Rocha (USA) - Holy Locust (USA)

JuanDiegoMejia

5.0 (1 review)

I'm a visual development artist from Bogota. I´ve been working freelance for past 10 years with clients in 12 different countries. My work is strong and unique and has been recognized with several prizes, the most recently the experimental shortfilm YUGO, where I was Animator and Visual Development artist, being on the official selection of Annecy 2022. I am highly adept at handling various responsibilities by prioritizing my tasks, establishing clear deadlines and finding creative solutions to eliminate obstacles. My experience has equipped me with the necessary tools to succeed in various creative projects: - Developing Design Concepts - Project Oriented Creativity - Fast and High quality work I am grateful for the achievements I´ve been able to afforded up to this time on my career and I am ready to embark on a new career path that offers new challenges for me to put my skills for use - - - CONCEPT ART AND ANIMATION - Eleven Producciones (2017) 2028: Epilogue of a War. Videogame. Winner of National grant CREA Digital 2017. - NUNO BERNARDO (2018) The New Guardian. Transmedia experiencce. - AD INFINITUM & CO. (2019) Las Crónicas Elefantiles. Animated series. - PASAJERO TV (2019) Pasajero TV Animated opening. - NAZLY LOPEZ (2020) Entre Luces Y Sombras. Animated VR Experience - Louhi Games (2019) Belladona. Videogame (in development) - NOCROMA_Phone details not available. Sign in: https://www.twine.net/signup_) Yugo. Shortfilm (Oficial selection Annecy 2022) Desechable (In development) FREELANCE ILLUSTRATION (2010- 2022) Clients: - Ohmwar (Canadá) - Blackbird Raum (USA) - ComputerPunx (Germany) - San José ZineCon (USA) - Maximum Rock N Roll (USA) - Thelemma (England) - Velodeath (Brazil) - Bestiärio (Colombia) - Revista da Biblioteca Nacional (Brasil) - Velodeath (Brasil) - Misia Verraca (Colombia) - MC Lars (Estados Unidos) - Tasche de la Rocha (USA) - Holy Locust (USA)

Available to hire

I’m a visual development artist from Bogota.

I´ve been working freelance for past 10 years with clients in 12 different countries. My work is strong and unique and has been recognized with several prizes, the most recently the experimental shortfilm YUGO, where I was Animator and Visual Development artist, being on the official selection of Annecy 2022.

I am highly adept at handling various responsibilities by prioritizing my tasks, establishing clear deadlines and finding creative solutions to eliminate obstacles. My experience has equipped me with the necessary tools to succeed in various creative projects:

  • Developing Design Concepts
  • Project Oriented Creativity
  • Fast and High quality work

I am grateful for the achievements I´ve been able to afforded up to this time on my career and I am ready to embark on a new career path that offers new challenges for me to put my skills for use


CONCEPT ART AND ANIMATION

  • Eleven Producciones (2017)
    2028: Epilogue of a War. Videogame.
    Winner of National grant CREA Digital 2017.

  • NUNO BERNARDO (2018)
    The New Guardian. Transmedia experiencce.

  • AD INFINITUM & CO. (2019)
    Las Crónicas Elefantiles. Animated series.

  • PASAJERO TV (2019)
    Pasajero TV Animated opening.

  • NAZLY LOPEZ (2020)
    Entre Luces Y Sombras. Animated VR Experience

  • Louhi Games (2019)
    Belladona. Videogame (in development)

  • NOCROMA_Phone details not available. Sign in: https://www.twine.net/signup_)
    Yugo. Shortfilm (Oficial selection Annecy 2022)
    Desechable (In development)

FREELANCE ILLUSTRATION

(2010- 2022)

Clients:

  • Ohmwar (Canadá)
  • Blackbird Raum (USA)
  • ComputerPunx (Germany)
  • San José ZineCon (USA)
  • Maximum Rock N Roll (USA)
  • Thelemma (England)
  • Velodeath (Brazil)
  • Bestiärio (Colombia)
  • Revista da Biblioteca Nacional (Brasil)
  • Velodeath (Brasil)
  • Misia Verraca (Colombia)
  • MC Lars (Estados Unidos)
  • Tasche de la Rocha (USA)
  • Holy Locust (USA)
See more

Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor of Arts at Pontificia Universidad Javeriana
August 4, 2007 - December 12, 2012
Besides my traditional education I constantly attend workshops and classes to keep improving as and artist and creative person.

Qualifications

Concept Art: Finding the Character, Wesley Burt, 2012.
March 8, 2012 - April 12, 2012
The Blank Wokshop Vol. 2.: Character Design Anthony Jones and Marco Nelor.Pontificia, 2014.
October 10, 2014 - October 31, 2014
Game Design: Art And Concepts. California Institute of the Arts, Coursera, 2017.
February 28, 2017 - September 22, 2017

Industry Experience

Professional Services
    Advertising for MG JANITORIAL SERVICES
    I was given a pitch and general concept on this idea for a 1 minute animated Ad. Me and my partner developed the Concept, Storyboard and Final Animation for this project. video animator explainervideo
    IAN Character Sheet
    Character turnaround for animated TV mini-series conceptart characterdesign art character design tvseries animation
    Nerdy Survivor
    characterdesign conceptart videogameart animationart characterdesigner style art illustrator
    Alien outfit variation throughout the story
    Alien outfit variation throughout the story conceptat characterdesign illustration illustrator
    Robot Design
    illustrator conceptart characterdesign chaarcterdesigner robot
    Madame Mothlove
    Toy Design toydesign toydesigner illustrator characterdesigner conceptart
    The Erdeeians Creature
    Creature Design illustrator character design concept art concept artist
    Creature GIF
    Animated GIF of a creature illustrator animation animator gif
    The Erdeeians
    Adventurer party character design. illustrator concept artist character design
    Annoyed Hipster, Character Design
    Personal Work illustrator designer characterdesign character design concept art hipster
    Space Party character concept
    Study of character design for sci-fi themed game animatic. illustrator designer concept art character design characerdesign scifi

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