I am a concept artist and visual storyteller bridging rapid ideation with traditional art fundamentals. I specialize in hybrid workflows that combine Generative AI (Stable Diffusion, Midjourney) with manual digital painting (Photoshop) to craft production-ready assets for sci-fi and fantasy games. Self-taught and relentlessly disciplined, I focus on creating techwear-inspired and Neo-Traditional aesthetics and building reliable pipelines for asset creation.
I have developed a Hybrid Pipeline that integrates AI tools into professional workflows, reducing iteration time while preserving artistic control. My production-ready outputs include orthographic turnarounds, material callouts, and VFX breakdowns to support 3D modeling and texturing. I design functional mechanical props and contribute to concept art pipelines that bridge ideation and the 3D pipeline.
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