I'm Juan Ignacio Vecchio, an audio engineer and sound designer based in Buenos Aires. I work as a freelance professional across sound design, postproduction, ADR, podcast mixing, and game audio, collaborating with production teams and clients worldwide. I have experience in AI voice data training, dialogue restoration, library audio creation, and live sound recording. I focus on workflow optimization, meticulous quality control, and delivering immersive, high-quality sound assets.

Juan Ignacio Vecchio

I'm Juan Ignacio Vecchio, an audio engineer and sound designer based in Buenos Aires. I work as a freelance professional across sound design, postproduction, ADR, podcast mixing, and game audio, collaborating with production teams and clients worldwide. I have experience in AI voice data training, dialogue restoration, library audio creation, and live sound recording. I focus on workflow optimization, meticulous quality control, and delivering immersive, high-quality sound assets.

Available to hire

I’m Juan Ignacio Vecchio, an audio engineer and sound designer based in Buenos Aires. I work as a freelance professional across sound design, postproduction, ADR, podcast mixing, and game audio, collaborating with production teams and clients worldwide.

I have experience in AI voice data training, dialogue restoration, library audio creation, and live sound recording. I focus on workflow optimization, meticulous quality control, and delivering immersive, high-quality sound assets.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Audio Engineer at Sounddogs.com
December 31, 2020 - December 31, 2020
Edited raw audio, embedded metadata, and created stereo, quadraphonic and 5.1 audio files for commercial library. Included ADR/PODCAST mixing duties.
Live Sound Operator and Recording
December 31, 2017 - December 31, 2017
Live sound operation and recording for events and productions.
Adjunct Professor - Sound Design at University Torcuato Di Tella
January 1, 2025 - November 8, 2025
Adjunct professor teaching sound design; developing curriculum and mentoring students in audio postproduction and game/interactive audio.
Audio Engineer at Sounddogs.com (USA)
January 1, 2020 - January 1, 2020
Edited raw audios. Embedded Metadata. Created stereo, quadraphonic and 5.1 audio files for commercial library.
Live Sound Operator and Recording at Freelance / Live Venues
December 31, 2017 - December 31, 2017
Live sound operation and field recording for concerts and events.
Audio Engineer at Sounddogs.com (USA)
January 1, 2019 - December 31, 2020
Edit raw audios. Embed Metadata. Create Stereo, quadraphonic and 5.1 audio files for commercial library.
Live Sound Operator and Recording at Independent / Live Events
January 1, 2013 - December 31, 2017
Live sound operation and recording.

Education

Degree in Sound Engineering at National University of Tres de Febrero
January 11, 2030 - November 8, 2025
Adjunct Professor - Sound Design at University Torcuato Di Tella
January 1, 2025 - November 8, 2025
Audio Games at National Technological University
January 11, 2030 - November 8, 2025
Sound Engineering (degree in progress) at National University of Tres de Febrero
January 11, 2030 - November 8, 2025
Audio Games at National Technological University
January 11, 2030 - November 8, 2025
Degree in Sound Engineering at National University of Tres de Febrero
January 11, 2030 - February 13, 2026
Adjunct Professor - Sound Design at University Torcuato Di Tella
January 1, 2025 - February 13, 2026
Audio Games at National Technological University
January 11, 2030 - February 13, 2026

Qualifications

CER-KCGDKWFV-583411
January 11, 2030 - November 8, 2025
ASA Member
January 11, 2030 - February 13, 2026
Wwise Fundamentals
January 11, 2030 - February 13, 2026
Film Postproduction Training
January 11, 2030 - February 13, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Gaming