I’m a sound designer and mixing engineer based in La Falda, Córdoba, focused on creating original sound effects, Foley, and immersive soundscapes, and then shaping them into mixes that feel clear, balanced, and emotionally impactful. I work from raw recordings through detailed editing, cleanup, pacing adjustments, and polished deliverables—always keeping the storytelling and the listener’s experience in mind. I’ve also trained specifically for sound-to-picture work, rebuilding scenes from scratch by recording Foley, creating ambience, and syncing dialogue and effects to film moments. Alongside that, I’ve produced and mixed multitrack DJ and audiovisual content, and I maintain an international release catalog while working smoothly and independently in remote, deadline-driven collaboration.

Julian Ignacio Martino

I’m a sound designer and mixing engineer based in La Falda, Córdoba, focused on creating original sound effects, Foley, and immersive soundscapes, and then shaping them into mixes that feel clear, balanced, and emotionally impactful. I work from raw recordings through detailed editing, cleanup, pacing adjustments, and polished deliverables—always keeping the storytelling and the listener’s experience in mind. I’ve also trained specifically for sound-to-picture work, rebuilding scenes from scratch by recording Foley, creating ambience, and syncing dialogue and effects to film moments. Alongside that, I’ve produced and mixed multitrack DJ and audiovisual content, and I maintain an international release catalog while working smoothly and independently in remote, deadline-driven collaboration.

Available to hire

I’m a sound designer and mixing engineer based in La Falda, Córdoba, focused on creating original sound effects, Foley, and immersive soundscapes, and then shaping them into mixes that feel clear, balanced, and emotionally impactful. I work from raw recordings through detailed editing, cleanup, pacing adjustments, and polished deliverables—always keeping the storytelling and the listener’s experience in mind.

I’ve also trained specifically for sound-to-picture work, rebuilding scenes from scratch by recording Foley, creating ambience, and syncing dialogue and effects to film moments. Alongside that, I’ve produced and mixed multitrack DJ and audiovisual content, and I maintain an international release catalog while working smoothly and independently in remote, deadline-driven collaboration.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Independent Audio Producer, Mixer & Sound Designer at Shaun Nolanh
January 1, 2021 - Present
Remote audio production across the full process: transforming rough recordings and sources into polished, release-ready masters. Creates original sound effects and soundscapes using synthesis/sampling, layering, automation, EQ, reverb, delay, and spatial processing, balancing musical elements and low-frequency content. Performs detailed editing, pacing adjustments, fades, and cleanup; manages Pro Tools multitrack sessions, stems, alternate versions, and revisions with clear file organization. Runs parallel projects (in production, revision, and final mixing/mastering) while coordinating specifications and deadlines with international collaborators, maintaining consistent delivery for an active music release catalog.
Founder & Audio Production Lead at Native Producciones
January 1, 2018 - January 1, 2021
Recorded, edited, mixed, and mastered DJ sessions and audiovisual productions, managing multitrack audio from capture to final delivery. Worked on live audio setup and operation including microphones, playback, monitoring, routing, gain structure verification, and real-time troubleshooting. Coordinated with artists and clients to match audio delivery to creative vision, managing file workflows and deadlines through final published content.
Academic Training — Sound Design & Mixing to Picture at La Metro
January 1, 2017 - January 1, 2019
Rebuilt sound for film scenes from scratch by recording Foley, creating original sound effects and ambience, and mixing to picture using EQ, reverb, automation, and stereo placement to enhance storytelling and emotional impact. Completed dubbing/localization-focused work to ensure dialogue, ambience, and effects work naturally together within a scene. Trained in stereo and multichannel (5.1) mixing, loudness practices, metering, headroom management, and LUFS-based delivery standards.
Audio Production Trainee / Sound Design & Mixing to Picture (Academic Project Work) at La Metro
January 1, 2017 - January 1, 2019
I rebuilt sound for film scenes from scratch: recording Foley, creating original sound effects and ambience, and mixing to picture using EQ, reverb, stereo placement, and automation to enhance storytelling. I completed dubbing/localization-focused work, ensuring dialogue, ambience, and effects blend naturally within scenes. I also trained in multichannel (5.1) mixing fundamentals and loudness delivery practices using metering and LUFS-based standards.
Sound Design & Mixing to Picture (Academic Training) at La Metro
January 1, 2017 - January 1, 2019
Trained in rebuilding and mixing sound for film scenes from scratch: recording Foley, creating original sound effects and ambience, and mixing to picture using EQ, reverb, automation, and stereo placement to support storytelling and emotional impact. Completed dubbing/localization work focused on making dialogue, ambience, and effects blend naturally inside scenes. Practiced stereo and multichannel (5.1) mixing, loudness management, metering, headroom, and LUFS-based delivery standards.

Education

Advanced Technical Degree in Sound at La Metro, Córdoba
January 1, 2017 - January 1, 2019
Advanced Technical Degree in Sound (Sound Design & Mixing to Picture) at La Metro
January 1, 2017 - January 1, 2019
Advanced Technical Degree in Sound at La Metro
January 1, 2017 - January 1, 2019
Sound-to-picture bootcamp training at Aulart / Hernán Cattáneo (Sudbeat Bootcamp)
January 11, 2030 - August 31, 2026
Advanced Technical Degree in Sound (Sound Design & Mixing to Picture) at La Metro
January 1, 2017 - January 1, 2019

Qualifications

Advanced Mastering Techniques (Robert Babicz)
January 11, 2030 - August 31, 2026
Sudbeat Bootcamp (Aulart / Hernán Cattáneo)
January 11, 2030 - August 31, 2026
Advanced Mastering Techniques (Robert Babicz)
January 11, 2030 - August 31, 2026

Industry Experience

Media & Entertainment, Professional Services, Education