Blacksmith Gameplay
Julian Edwards Jr
Published
0
Using Wwise (Wave Works Interactive Sound Engine) made my effects more interactive displaying my linear and non linear audio, footsteps, grunts, impacts, thuds and slashes.
Julian Edwards Jr
Published
Using Wwise (Wave Works Interactive Sound Engine) made my effects more interactive displaying my linear and non linear audio, footsteps, grunts, impacts, thuds and slashes.