I’m Julius Koo, a Milwaukee-based concept artist and illustrator who enjoys building strong visual ideas from the first sketch to polished production-ready assets. I’m currently focused on game art and visual development, with a process-driven approach that helps teams communicate clearly and ship high-quality work.
Alongside my studio and game development experience, I’ve volunteered and mentored to support other creators—designing promotional materials for my local library and working with active artists at major game studios to improve visual development skills. I bring a strong academic foundation (including Dean’s List honors) and have earned recognition through competitive illustration awards and exhibitions.
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