Available to hire
I’m Julius Hense, a Unity-focused game developer based in München. I design and implement generational systems, AI, file interactions, networking and system interfaces, with hands-on experience delivering mini-games for radio stations and building server interfaces.
I studied Games Programming at SAE Institute Munich and have collaborated with indie developers and professional teams, delivering robust tools and libraries for Unity projects.
Experience Level
Language
German
Fluent
English
Fluent
Work Experience
Unity Game Developer at KonsoleLabs GmbH
July 1, 2025 - July 1, 2025Developed mini-games for radio stations (Gong 96.3, Life Radio, Star FM). Built a server interface between Unity and internal company servers. Created a reusable library for external indie developers.
Assistant at Gehling und Partner
March 1, 2022 - March 1, 2022Managed legal code paper documents.
Waiter at Gasthof Jägerwirt
May 1, 2018 - May 1, 2018Waiter.
Education
Bachelor of Science – Games Programming at SAE Institute Munich
January 11, 2030 - March 1, 2024Diploma – Games Programming at SAE Institute Munich
January 11, 2030 - March 1, 2022Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Experience Level
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