Hi, I’m Jussi Järvinen, a 3D artist specializing in engineering visualization. I create 3D models and visualizations from CAD drawings, delivering stills and animations that help communicate complex designs. I also have experience with game engines, real-time rendering, and virtual reality, and I enjoy tackling varied projects—from industrial visuals to immersive VR presentations.

Jussi Järvinen

Hi, I’m Jussi Järvinen, a 3D artist specializing in engineering visualization. I create 3D models and visualizations from CAD drawings, delivering stills and animations that help communicate complex designs. I also have experience with game engines, real-time rendering, and virtual reality, and I enjoy tackling varied projects—from industrial visuals to immersive VR presentations.

Available to hire

Hi, I’m Jussi Järvinen, a 3D artist specializing in engineering visualization. I create 3D models and visualizations from CAD drawings, delivering stills and animations that help communicate complex designs.

I also have experience with game engines, real-time rendering, and virtual reality, and I enjoy tackling varied projects—from industrial visuals to immersive VR presentations.

See more

Language

Finnish
Fluent
English
Fluent

Work Experience

3D Graphics Artist at Rauma Industrial Graphics
January 1, 2014 - Present
This is my freelance company. I specialize in creating 3D art for different engineering companies. I Make models based of Cad drawings and render them as stills or animations. I have also done real time and Virtual reality presentations.
Graphics artist at ENG'nD
December 31, 2012 - September 12, 2025
Created 3D models and other visualizations of ships at the shipyard; worked as an artist.
Graphic Designer at STX Finland
January 1, 2012 - January 1, 2014
Performed similar 3D modeling and visualization work as at ENG'nD.

Education

Finnish Matriculation Examination at Rauman Lyseon Lukio
January 1, 1998 - September 12, 2025
3D-animation at Riihimäen Ammattioppilaitos
January 1, 2003 - December 31, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Manufacturing, Gaming
    Yoshi's Island
    This is was a personal project for a weekly 3d challenge. I modeled everything ion the scene appart from the Yoshi model. I used Houdini to generate the injection mold seams on some of the models. Animation and rendering done in Maya with Arnold render.
    Dessert
    This is was a personal project for a weekly 3d challenge. The ice cream was procedurally generated in Houdini. The crumble was generated and simulated in Houdini. The fudge was simulated in Houdini. Spoon and cherry were assets. Rest was modeled in Maya. Rendering and lighting done in Maya with Arnold render.
    Siljaland
    I modeled and render this childrens playarea for a cruiseship based on the cad drawing and color/material choices from the architech.
    Blocko
    I've done several models and renders of different Blocko meeting pods. The model was either based on a cad drawing or I cleaned up a cad model and did some changes on it. I also did the assembly instructions for one model.
    Chocolate Cheesecake Factory
    This is a personal project I did for a weekly 3d challenge. Appart from the cherry, I modeled all the assets myself. Animated and rendered in Maya with Arnold render.
    Game Boy Color
    a 3D model of a Game Boy Color I made for the youtuber Clinton Jones. The job was just for the model, but I also made my own portfolio piece from it with textures, and lighting.