Available to hire
I’m a narrative and game designer who crafts character-driven stories, quests, and worldbuilding for interactive experiences—balancing cultural appropriateness with engaging gameplay. I bridge story and systems, collaborating with level designers, programmers, and QA to ensure narrative consistency and polished player experiences.
Experience Level
Language
Work Experience
Quality Assurance Analyst at HUWIZ
March 1, 2025 - PresentValidated video game functionalities against client designs and specifications. Performed functional and performance testing on consoles and PCs. Identified, analyzed, and reported issues using detailed debug reports. Applied analytical skills to detect inconsistencies and performance problems. Collaborated within a team to improve video game quality and development outcomes. Studied cinematic history, genres, and cinematographic language, focusing on how cinematic coding practices translate into video games (and vice versa).
Narrative Designer (contract) at Mad Life Divertissement
June 1, 2022 - December 1, 2022Worked on the game “Sugar Shack”, creating inclusive characters with backstory and personality. Produced storyboards for the opening cinematic and authored a narrative document including character sheets, narrative structure, and quest designs. Developed stories and worldbuilding while ensuring narrative consistency throughout game progression. Performed historical research to support stories, worldbuilding, NPCs, dialogues, and quests, and ensured cultural appropriateness for locations and people involved. Collaborated with level designers and programmers to implement quests, mechanics, and game systems, and wrote and edited dialogue. Wrote multiple story pitches and supported overall narrative coherence across teams.
Narrative & Game Designer at Deuzspark Technologies
January 1, 2021 - January 1, 2022Designed immersive game worlds, mechanics, and systems. Created diverse characters with rich backstories. Maintained and updated Game Design Documents (GDDs) to support team alignment and production needs.
Education
Bachelor's degree in Video Game Design at Université du Québec à Trois-Rivières (UQAT)
January 1, 2018 - January 1, 2021Advanced Graduate Diploma (DES S) in Narrative Video Game Design at NAD-UQAC
January 1, 2023 - January 1, 2024Certificate in Film Studies at Université de Montréal
January 1, 2017 - January 1, 2018Qualifications
Certificate in Film Studies
January 1, 2017 - January 1, 2018Industry Experience
Gaming, Media & Entertainment, Education
Experience Level
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