The best interfaces are the ones users don't notice. They just get the job done. That's what 16+ years of product design has taught me — and it's what I'm still optimising for. My background spans freelance consulting, McKinsey, and agency work across fintech, mining, sports, health, agriculture, and consumer products. The domains change; the approach doesn't. Get close to the user, understand the real problem, design from the inside out, and ship something that holds up. I work best when I'm embedded with engineers, data scientists, product managers, Business Analysts, and Solution Architects — not handing over a Figma file at the end of a sprint. Over the past two years, a significant part of my work has been designing AI-native products — figuring out where AI should act, where humans need to stay in control, and how the interface earns trust in both directions. It's some of the most interesting UX work happening right now, and it's where I'm spending most of my energy.

Justin Hevey

The best interfaces are the ones users don't notice. They just get the job done. That's what 16+ years of product design has taught me — and it's what I'm still optimising for. My background spans freelance consulting, McKinsey, and agency work across fintech, mining, sports, health, agriculture, and consumer products. The domains change; the approach doesn't. Get close to the user, understand the real problem, design from the inside out, and ship something that holds up. I work best when I'm embedded with engineers, data scientists, product managers, Business Analysts, and Solution Architects — not handing over a Figma file at the end of a sprint. Over the past two years, a significant part of my work has been designing AI-native products — figuring out where AI should act, where humans need to stay in control, and how the interface earns trust in both directions. It's some of the most interesting UX work happening right now, and it's where I'm spending most of my energy.

Available to hire

The best interfaces are the ones users don’t notice. They just get the job done. That’s what 16+ years of product design has taught me — and it’s what I’m still optimising for. My background spans freelance consulting, McKinsey, and agency work across fintech, mining, sports, health, agriculture, and consumer products. The domains change; the approach doesn’t. Get close to the user, understand the real problem, design from the inside out, and ship something that holds up. I work best when I’m embedded with engineers, data scientists, product managers, Business Analysts, and Solution Architects — not handing over a Figma file at the end of a sprint.

Over the past two years, a significant part of my work has been designing AI-native products — figuring out where AI should act, where humans need to stay in control, and how the interface earns trust in both directions. It’s some of the most interesting UX work happening right now, and it’s where I’m spending most of my energy.

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Language

English
Fluent

Work Experience

Freelance Product Designer at Self-employed
January 1, 2024 - Present
Recent client work centers on AI-native product design—designing systems where AI handles complexity and humans handle judgment. Led end-to-end journey mapping and redesigned critical flows for UrbnSurf (member & booking experience), including checkout and onboarding; collaborated directly with product and engineering through build and QA to produce production-ready UI in Figma. Outcomes: 20% conversion uplift; 13% reduction in cart abandonment; 31% faster checkout.
Senior Digital Product Designer at McKinsey & Company
January 1, 2017 - January 1, 2024
Led AI-native product design across engagements including Digital Wallet Redesign for a major Indonesian conglomerate, a blending-optimisation tool for mining, and an AI-enabled risk platform. Applied double-diamond framework, conducted 30+ participant research, synthesized insights into CVP and design principles, developed 50+ concepts, co-led client workshops, produced production-ready UI and a design system, and mentored the internal design team. Outcomes: >1M users and a shift in client leadership’s view of design’s role.
Senior Experience Designer / Associate Experience Design Director at Isobar
January 1, 2013 - January 1, 2017
Led experience design across multiple engagements (FTA Catch-Up TV, Women's Wealth Platform, Pathology Results App). Designed end-to-end experiences, IA and interaction patterns; produced production-ready UI and prototypes in Figma; mentored junior designers and collaborated with delivery teams.
Senior UX Designer at Mogeneration (OOMPHQ)
January 1, 2010 - January 1, 2011
Solo designer on a complex operational product, coordinating with data scientists, analysts, logistics teams, and planners. Conducted research, designed IA and system architecture, built wireframes and prototypes in Figma, crafted data-visualisation features, and delivered production-ready UI with end-to-end testing; documented components for a design system. Outcome: 3% uplift in operational efficiency; established a single source of truth for planning.
Senior UX Designer at Telstra
January 1, 2007 - January 1, 2010
Led UX design for enterprise and mobile experiences; ran concept sprints with clinicians to understand workflow; delivered fit-for-purpose mobile solutions for pathology contexts.
UI Designer – Mobile at Hutchison Telecoms (3 Mobile)
January 1, 2005 - January 1, 2007
Designed mobile UI and interaction patterns for 3 Mobile; produced wireframes and production-ready UI in collaboration with engineering teams.
Freelance Product Designer at Self-employed / Freelance
January 1, 2024 - Present
Recent client work centered on AI-native product design, designing systems where AI handles complexity and humans handle judgment. Projects included: UrbnSurf member & booking experience redesign (end-to-end mapping, redesigned checkout/onboarding); AI-native blending optimisation tool for mining operations (AI-assisted planning with humans handling exceptions); AI risk platform redesign for a fintech startup (AI-native exception handling); podcast producer for Humans in the Loop (founded a designer-focused podcast).
Senior Experience Designer / Associate Experience Director at Isobar
January 1, 2013 - January 1, 2017
Led end-to-end UX design for multiple Australian clients (FTA Catch-Up TV, Women's Wealth Platform, Pathology Results App), shaping IA, feature concepts, and multi-platform experiences; collaborated with cross-functional teams to deliver production-ready UI and contribute to design system components.
Senior UX Designer, Mobile Experience at Isobar
January 1, 2011 - January 1, 2012
Designed mobile-first experiences and multi-platform patterns for telecommunications and media clients; developed IA, wireframes, and interaction patterns across web and mobile.
Web Consultant at Aquent Partners / Pioneer Investments
January 1, 1999 - January 1, 2003
Web design consulting for London & Dublin-based clients, delivering UI/UX concepts and production-ready interfaces.
Senior Product Specialist / UX Designer at Telstra
January 1, 2007 - January 1, 2010

Education

Bachelor of Arts (Graphic Design) at La Trobe University
January 11, 2030 - May 4, 2026
Diploma of Visual Arts at Ballarat University College
January 11, 2030 - May 4, 2026
Bachelor of Arts (Graphic Design) at La Trobe University, Bendigo
January 11, 2030 - May 22, 2026
Diploma of Visual Arts at Ballarat University College
January 11, 2030 - May 22, 2026
Bachelor of Arts (Graphic Design) at La Trobe University, Bendigo
January 11, 2030 - June 16, 2026
Diploma of Visual Arts at Ballarat University College
January 11, 2030 - June 16, 2026

Qualifications

Certified Scrum Product Owner (CSPO)
January 11, 2030 - May 4, 2026
Digital Product Management Fundamentals
January 11, 2030 - May 4, 2026
AI for Product Management
January 11, 2030 - May 4, 2026
Google Data Analytics
January 11, 2030 - May 4, 2026
Google Cloud / Mind the Product
January 11, 2030 - May 4, 2026
Certified Scrum Product Owner (CSPO)
January 11, 2030 - May 22, 2026
Digital Product Management Fundamentals
January 11, 2030 - May 22, 2026
AI for Product Management
January 11, 2030 - May 22, 2026
Google Data Analytics
January 11, 2030 - May 22, 2026
Certified Scrum Product Owner (CSPO)
January 11, 2030 - June 16, 2026
Digital Product Management Fundamentals
January 11, 2030 - June 16, 2026
AI for Product Management
January 11, 2030 - June 16, 2026
Google Data Analytics
January 11, 2030 - June 16, 2026

Industry Experience

Software & Internet, Professional Services, Media & Entertainment, Financial Services, Healthcare, Agriculture & Mining, Education, Telecommunications