I’m an aerospace engineer turned software technologist with a passion for building immersive, tech-driven experiences. I blend creativity with engineering to deliver AI, AR/VR/MR, and computer vision solutions that are both innovative and business-ready. I enjoy rapid prototyping, framework development, and mentoring teams to turn bold ideas into tangible prototypes.
Based in Barcelona, I lead R&D efforts across AR/VR/MR, AI agents, and simulation, always exploring new tools and approaches to solve complex problems and create engaging experiences for diverse audiences.
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A multi-user mixed-reality (MR) application developed for Quest. It was developed in collaboration with the team based in Sweden. The idea was to provide a multi-user co-creation virtual space where you can generate a self-sustaining life form with the sound of the voices of the group members. It was showcased at STRP 2022 in Eindhoven.
Inside the virtual biosphere the application runs the life cycles of a mixed reality object powered by a genetic algorithm: a Ghost Flower that feeds on the resonance of those who visit it.
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