I’m a 3D artist and a recent BFA graduate with hands-on experience creating real-time, high-quality 3D assets for games and interactive experiences. I’m skilled across the full 3D production pipeline—modeling, texturing, animation, lighting, and optimization—so I can deliver game-ready results that look great and perform well in-engine. I also enjoy collaborating closely with others, including players and teams, using strong problem-solving skills to help bring stylized, gamer-ready art to life. In addition to my art work, I supported students and faculty through study sessions and office hours as a Teaching Assistant/Teaching Assistant role, helping reinforce complex learning concepts and improving student success metrics through consistent guidance and engagement.

Kenny Cook

I’m a 3D artist and a recent BFA graduate with hands-on experience creating real-time, high-quality 3D assets for games and interactive experiences. I’m skilled across the full 3D production pipeline—modeling, texturing, animation, lighting, and optimization—so I can deliver game-ready results that look great and perform well in-engine. I also enjoy collaborating closely with others, including players and teams, using strong problem-solving skills to help bring stylized, gamer-ready art to life. In addition to my art work, I supported students and faculty through study sessions and office hours as a Teaching Assistant/Teaching Assistant role, helping reinforce complex learning concepts and improving student success metrics through consistent guidance and engagement.

Available to hire

I’m a 3D artist and a recent BFA graduate with hands-on experience creating real-time, high-quality 3D assets for games and interactive experiences. I’m skilled across the full 3D production pipeline—modeling, texturing, animation, lighting, and optimization—so I can deliver game-ready results that look great and perform well in-engine.

I also enjoy collaborating closely with others, including players and teams, using strong problem-solving skills to help bring stylized, gamer-ready art to life. In addition to my art work, I supported students and faculty through study sessions and office hours as a Teaching Assistant/Teaching Assistant role, helping reinforce complex learning concepts and improving student success metrics through consistent guidance and engagement.

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Experience Level

Expert
Expert

Work Experience

Teaching Assistant at Clark University
August 5, 2024 - August 30, 2025
Led study sessions and office hours to reinforce complex concepts in learning science. Designed and contributed to curriculum development and instructional materials. Improved student success metrics by reducing class withdrawal rates through consistent support and engagement. Collaborated with students and faculty to support learning outcomes and delivered personalized academic assistance.

Education

Bachelor of Art in 3D Design at Clark University
January 1, 2022 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Media & Entertainment