Available to hire
Hi, I’m Kaan Tosunoglu, a senior Unity developer with over 10 years of experience building mobile games and AR/VR applications. I focus on creating responsive interactive systems in Unity and C#, with strong attention to runtime stability and mobile performance.
I have worked on AR-based applications and real-time input systems, including face and hand tracking research and interaction prototypes.
I’m comfortable delivering technical prototypes end-to-end, including clean source code, build preparation for iOS and Android, and clear documentation. I enjoy solving complex interaction problems and turning experimental ideas into stable, production-ready systems.
Skills
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Experience Level
Language
English
Advanced
Turkish
Fluent
Work Experience
Platform Engineer at Blippar
August 1, 2021 - PresentDeveloped key components of an AR SaaS platform (editor and viewer) using JavaScript, A-Frame, Three.js. Integrated immersive video support for Meta Quest and mobile platforms. Implemented source control workflows using GitHub. Ensured WYSIWYG consistency between editor and viewer. Conducted R&D on integrating AI into the editor interface.
Developer at No Ghost
April 1, 2021 - June 30, 2021Built an HTML-based AR experience for Fred Perry and Gorillaz. Delivered smooth immersive AR using A-Frame and Three.js.
Game Developer at Rocabee
September 1, 2019 - November 30, 2020Lead Unity mobile game development across casino and skill-based genres. Built lightweight web games using Phaser.js and Pixi.js. Prepared iOS and Android builds for internal testing and client distribution.
VR / Unity Developer at Eyeora
March 1, 2019 - September 30, 2019Developed a multi-user VR application in Unity using Photon. Designed real-time avatar control and interaction systems. Implemented modular interaction components for scalability. Focused on stable runtime performance and synchronized user input handling.
Unity Developer (Contract) at Various Agencies
January 1, 2018 - December 31, 2019AR Survey App (Unity + Vuforia, Speech APIs) — Bropaganda; VR Marketing App (Unity + C# for Oculus Go) — GPJ; Interactive Touch Game (Unity for Desktop) — GPJ; AR Showroom Demo (A-Frame.js) — M-Integrated Solutions; Health Game with Leap Motion — Cherry Advertising
Founder & Lead Game Designer & Developer at The Quixotics Solutions
January 1, 2016 - PresentDelivered Unity, Pixi.js, A-Frame-based games to international clients. Prepared iOS and Android builds for internal testing and client distribution.
Lead Game Designer & Developer at Kokteyl
January 1, 2012 - December 31, 2017Led game design and development for multiple projects.
Visual Director at Turkuaz Media
January 1, 2011 - December 31, 2012Directed visuals and interactive experiences; led teams and delivered projects.
Lead Interactive Developer at Runway Interactive
January 1, 2010 - December 31, 2011Developed interactive experiences for clients; focused on web and desktop platforms.
Game Developer at Coretech
January 1, 2009 - December 31, 2010Developed games and interactive applications; contributed to Unity projects.
Education
B.A. in Photography at Mimar Sinan University of Fine Arts, Istanbul
January 1, 2003 - December 31, 2008B.Sc. in Electrical Engineering at Marmara University, Istanbul
January 1, 1994 - December 31, 2000Qualifications
Certificate in Software Development – BilgeAdam
January 11, 2030 - February 16, 2026Introduction to Game Design (California Institute of the Arts)
January 11, 2030 - February 16, 2026Story & Narrative Development (California Institute of the Arts)
January 11, 2030 - February 16, 2026Word Design for Video Games (California Institute of the Arts)
January 11, 2030 - February 16, 2026Data-Driven Board Generation: Creating game boards dynamically from incoming data inputs (California Institute of the Arts)
January 11, 2030 - February 16, 2026Temporal Data Visualization: Visualizing historical game logs through high-fidelity state reconstruction and replays (California Institute of the Arts)
January 11, 2030 - February 16, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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Experience Level
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