I'm a game design–oriented UX designer with a background in Interactive Design, based in London, Ontario. I focus on playtesting, gameplay evaluation, and player experience, and I love shaping intuitive, engaging, and player-centered game experiences. Throughout my work, I provide structured, actionable feedback to indie developers, identify bugs and usability issues during live play, and apply qualitative UX research to improve pacing, balance, and progression.

Camilo Romero

I'm a game design–oriented UX designer with a background in Interactive Design, based in London, Ontario. I focus on playtesting, gameplay evaluation, and player experience, and I love shaping intuitive, engaging, and player-centered game experiences. Throughout my work, I provide structured, actionable feedback to indie developers, identify bugs and usability issues during live play, and apply qualitative UX research to improve pacing, balance, and progression.

Available to hire

I’m a game design–oriented UX designer with a background in Interactive Design, based in London, Ontario. I focus on playtesting, gameplay evaluation, and player experience, and I love shaping intuitive, engaging, and player-centered game experiences.

Throughout my work, I provide structured, actionable feedback to indie developers, identify bugs and usability issues during live play, and apply qualitative UX research to improve pacing, balance, and progression.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Playtesting & Game Evaluation at Independent / Community-Based
January 1, 2019 - October 23, 2023
• Participated in local beta testing fairs and game showcases, testing indie and locally developed games • Provided honest, constructive feedback on gameplay mechanics, UI clarity, difficulty balance, and enjoyment • Identified bugs, usability issues, and player confusion points during live play sessions • Communicated findings directly with developers in a clear and professional manner

Education

Postgraduate Certificate – User Experience Design at Fanshawe College (Canada)
January 11, 2030 - January 10, 2026
Bachelor’s Degree – Interactive Design at Universidad Jorge Tadeo Lozano (Colombia)
January 11, 2030 - January 10, 2026
Unity Developer Junior Bootcamp (Game Development Focus) at Generation Colombia
January 11, 2030 - January 10, 2026

Qualifications

Unity Developer Junior Bootcamp (Game Development Focus)
January 11, 2030 - January 10, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet