I am a dedicated artist and designer who values precision and craft. I thrive in collaborative environments with users and teammates, and I constantly push for designs that balance function and aesthetics. In my freelance practice and maker-space roles, I translate client briefs into vibrant visuals, manage orders and shopfronts, and mentor students in hands-on workshops. I'm passionate about continuing to learn new tools and techniques to bring ideas to life.

Louis Drum

PRO

I am a dedicated artist and designer who values precision and craft. I thrive in collaborative environments with users and teammates, and I constantly push for designs that balance function and aesthetics. In my freelance practice and maker-space roles, I translate client briefs into vibrant visuals, manage orders and shopfronts, and mentor students in hands-on workshops. I'm passionate about continuing to learn new tools and techniques to bring ideas to life.

Available to hire

I am a dedicated artist and designer who values precision and craft. I thrive in collaborative environments with users and teammates, and I constantly push for designs that balance function and aesthetics. In my freelance practice and maker-space roles, I translate client briefs into vibrant visuals, manage orders and shopfronts, and mentor students in hands-on workshops. I’m passionate about continuing to learn new tools and techniques to bring ideas to life.

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Language

English
Fluent

Work Experience

Freelance Illustrator at Kandablossom
January 1, 2019 - Present
Illustrating for various events and occasions; communicating, negotiating, and providing customer service to clients; adapting illustrations quickly to meet client requests; collaborating with independent print technicians; managing orders and a digital shopfront.
Maker Mentor at RIT SHED Makerspace
January 8, 2024 - May 15, 2025
Educating, monitoring, and assisting students in workshop spaces; utilizing various shop tools including laser cutting, 3D printing, woodworking, CNC, etc.; produced a mural for the Textiles and Electronics makerspace; Bernina Embroidery machine specialist: instructing, maintaining, and handling the Bernina E16 and B590.
Poster Presenter at AIC Conference 2025
August 27, 2025 - August 29, 2025
Presented collaborative research project ARC Cradle; sponsored by the RIT Cary Graphic Arts Collection, and monitored by Leah Humenuck, Steven Galbraith, and Juilee Decker.

Education

BFA Industrial Design at Rochester Institute of Technology
August 7, 2021 - May 15, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Manufacturing, Education, Professional Services, Gaming, Retail
    paper Get Up, Get Out

    GUGO is a visual novel that follows the story of Kabir, a struggling college senior who is mere months away from graduation. When it feels like his life is about to fall apart, something horrifyingly supernatural happens to him and his bandmates.

    Game Trailer:

    Portfolio Development Page:
    https://www.kandablossom.com/capstone

    This was my first attempt at a video game. I am not a programmer, but I am an artist that wanted to create my own visual novel. The storywriting was done by my good friend Sid Shukla, and every other asset was designed by myself.