I'm Kantas Onur Kilic, a software engineer and computational science student with a passion for GPU-accelerated graphics, real-time simulations, and game-dev workflows. I enjoy turning complex problems into efficient pipelines and collaborating across physics, graphics, and tooling to deliver responsive, visually rich experiences. My work blends GPU programming (CUDA/OpenGL/Compute Shaders), real-time rendering, and data-driven simulation, with hands-on experience from internships and research projects.

Kantas Onur Kilic

I'm Kantas Onur Kilic, a software engineer and computational science student with a passion for GPU-accelerated graphics, real-time simulations, and game-dev workflows. I enjoy turning complex problems into efficient pipelines and collaborating across physics, graphics, and tooling to deliver responsive, visually rich experiences. My work blends GPU programming (CUDA/OpenGL/Compute Shaders), real-time rendering, and data-driven simulation, with hands-on experience from internships and research projects.

Available to hire

I’m Kantas Onur Kilic, a software engineer and computational science student with a passion for GPU-accelerated graphics, real-time simulations, and game-dev workflows. I enjoy turning complex problems into efficient pipelines and collaborating across physics, graphics, and tooling to deliver responsive, visually rich experiences.

My work blends GPU programming (CUDA/OpenGL/Compute Shaders), real-time rendering, and data-driven simulation, with hands-on experience from internships and research projects.

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Experience Level

Expert
Expert
Expert

Language

Amharic
Advanced

Work Experience

Software Engineer Intern at Havelsan
October 1, 2025 - Present
Unreal Engine 5 shader that renders scene segmentation groundtruth to an off-screen framebuffer. LiDAR Simulation: Built a C++ LiDAR actor with an independent tick loop that performs parallel raycasts and streams scan data to an external process through POSIX shared memory with lock-free atomic synchronization.

Education

Master of Science in Computational Science and Engineering at Technical University of Munich
October 1, 2025 - July 2, 2026
Bachelor of Science in Computer Science at University of Victoria
September 1, 2021 - June 30, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Computers & Electronics