I’m Georgi Karamanov, a versatile visual artist with a strong background in both digital and physical production. Over 15 years working across gaming and theatre, I specialize in texture art, concept design, and scenic creation, collaborating with multidisciplinary teams to translate direction into cohesive visuals while respecting optimization and production workflows. I am passionate about crafting immersive visual experiences that balance artistic vision with practical goals.
I thrive in fast-paced environments, translating creative direction into tangible solutions and maintaining a cohesive visual direction across projects. My experience at Ubisoft and the National Theatre Academy has honed my ability to contribute to both creative and technical aspects of a project, ensuring high-quality results that align with overall goals.
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