I have worked on VR games creating the setting (Adver2Play) and platform games (Spark of Nature).

Carlos Bohollo

I have worked on VR games creating the setting (Adver2Play) and platform games (Spark of Nature).

Available to hire

I have worked on VR games creating the setting (Adver2Play) and platform games (Spark of Nature).

Language

Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
English
Fluent

Work Experience

Unity Programmer at REBORN PLANETS STUDIO
January 8, 2024 - January 8, 2024
Designed and implemented software solutions to meet client requirements; collaborated to optimize production processes; developed tooling and demos including an Oculus public demonstration, and assisted in guiding the public to understand the solve-the-puzzle concepts.
3D/2D Designer
March 8, 2020 - March 8, 2020
Created and adapted 3D and 2D assets for various projects, contributing to both visual design and asset pipelines.
AI Trainer Developer
January 9, 2024 - October 28, 2025
Designing and implementing AI training solutions to optimize workflows and assets generation.
Printable Parts Designer at BIG BANG COLORS
October 1, 2021 - October 28, 2025
Utilize 3D printing technology to produce custom pieces for clients; collaborate with clients to understand their needs and ensure high quality and accuracy of final products.
3D/2D Designer at AD VER 2 PLAY
March 8, 2020 - March 8, 2020
Designer of 3D/2D assets for gaming and media; contributed to visual concepts and production workflows.
Unity Developer at REBORN PLANET STUDIO
January 4, 2024 - January 4, 2024
Design and engineer personalized solutions to meet client requirements. Continuously improve production processes to enhance efficiency and effectiveness. Oculus public demonstration of how it works.
Printable Parts Designer at BIG BANG COLORS
October 1, 2021 - November 8, 2025
Utilize 3D printing technology to produce custom pieces for clients. Collaborate with clients to understand their unique needs and specifications. Ensure high quality and accuracy of final products.
Designer / Engineer at REBORN PLANET STUDIOS
August 1, 2024 - August 1, 2024
Design and engineer personalized solutions to meet client requirements. Continuously improve production processes to enhance efficiency. Conduct Oculus public demonstrations of how it works and assist the public in solving puzzles.
3D/2D Designer at AVER PLAY
March 8, 2020 - March 8, 2020
Created 3D and 2D design assets for games and interactive environments, supporting gameplay, animation, and visual storytelling.
Trainer / Developer at IA TRAINER / DEVELOPER
January 9, 2024 - November 8, 2025
Designed and implemented training solutions; mentored developers and contributed to knowledge sharing and skill development within the team.
Designer at Advert2Play
September 8, 2019 - March 8, 2023
Design and development of visual assets for digital campaigns; collaborated with creative teams to deliver high-quality promotional materials.
Trainer / Developer at Apple
September 1, 2024 - January 1, 2026
iOS development trainer and developer responsibilities; contributed to developer education initiatives.

Education

Master in 3D Art, Animation and Visual Effects for Video Games and Cinema at Idem Barcelona
January 1, 2023 - October 28, 2025
Animation, 3D and Prop Designer at Idem Barcelona
January 1, 2022 - October 28, 2025
Master in 3D Art, Animation and Visual Effects for Video Games and Cinema at CEV Barcelona
January 11, 2030 - November 8, 2025
Animation 3D and Prop Designer at Idem Barcelona
January 11, 2030 - November 8, 2025
Master in 3D art, animation and visual effects for video games and cinema at Idem Barcelona
January 11, 2030 - November 8, 2025
Unity Certified User Programmer at Ciape Ites
January 1, 2021 - January 1, 2021
Master in 3D art, animation and visual effects for video games and cinema at CEV
January 1, 2023 - January 1, 2023
3D and Prop Designer at Idem Barcelona Animation
January 1, 2022 - January 1, 2022

Qualifications

Unity Certified User Programmer
January 1, 2021 - October 28, 2025
Unity Certified User Programmer
January 1, 2021 - October 28, 2025
Unity Certified User Programmer
January 11, 2030 - November 8, 2025
Substance Designer
January 11, 2030 - November 8, 2025
Unity Certified User Programmer
January 11, 2030 - November 8, 2025
Substance Designer
January 11, 2030 - November 8, 2025
Autodesk Maya
January 11, 2030 - November 8, 2025
Unity Certified User Programmer
January 1, 2021 - February 13, 2026
Master in 3D Art, Animation and Visual Effects for Video Games and Cinema
January 1, 2023 - February 13, 2026
3D & Prop Designer Certification
January 1, 2022 - February 13, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education