Hi, I’m Karolina Terekhova! I create stylized illustrations, concept art, environments, and characters. I’ve worked in game companies as an illustrator and art director, shaping ideas and visual concepts. I love bringing worlds and stories to life and enjoy adapting to different creative styles. My multidisciplinary approach combines a strong background in traditional art and visual storytelling to create engaging characters and narratives.

Karolina Terekhova

Hi, I’m Karolina Terekhova! I create stylized illustrations, concept art, environments, and characters. I’ve worked in game companies as an illustrator and art director, shaping ideas and visual concepts. I love bringing worlds and stories to life and enjoy adapting to different creative styles. My multidisciplinary approach combines a strong background in traditional art and visual storytelling to create engaging characters and narratives.

Available to hire

Hi, I’m Karolina Terekhova! I create stylized illustrations, concept art, environments, and characters. I’ve worked in game companies as an illustrator and art director, shaping ideas and visual concepts. I love bringing worlds and stories to life and enjoy adapting to different creative styles. My multidisciplinary approach combines a strong background in traditional art and visual storytelling to create engaging characters and narratives.

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Language

English
Advanced
Ukrainian
Fluent
Polish
Advanced
Russian
Fluent

Work Experience

Game Illustration & 2D Artist at WowMeowGames
January 1, 2025 - Present
During my work, collaborated closely with the team, refining AI-generated arts and developing original assets. I produced diverse designs and elements, ensuring visual consistency and user-friendly designs.
Concept Artist at Red Rats Production
July 1, 2025 - Present
Actively contributed art for characters, environments, and props while working remotely in close collaboration with the art team. Created engaging visuals from rough sketches to final polished outputs.
2D Game Illustrator at Faire Dragon
October 1, 2025 - Present
Producing expressive and stylized illustrations for mobile game projects—characters, items, and in-game visuals.
Illustrator / 2D Artist at Fairy Dragon
January 1, 2025 - Present
Led the visual style and full-cycle 2D asset production for a mobile game, from initial concept to final in-game implementation. Developed 2D assets with strong silhouette readability and clear shape language, optimizing color palettes for small screens. Designed unique collectibles with distinct personality aligned with the game's artistic direction.
2D Artist at Wow Meow Games
January 1, 2025 - January 1, 2026
Produced 2D art for mobile games, educational content, and branded projects. Designed stylized characters, environments, props, and visual assets, while adapting to diverse art styles and production requirements.

Education

Painting at Zespół Państwowych Szkół Plastycznych im. J. Szermentowskiego
January 1, 2022 - January 1, 2024
Master of Arts at Dnepropetrovsk Art School No. 1
January 1, 2019 - January 1, 2021

Qualifications

Illustration for Children's Books
January 11, 2030 - February 24, 2026
Fundamentals of Character Design
January 11, 2030 - February 24, 2026
Game UI/UX Design
January 11, 2030 - February 24, 2026
Illustration for Children's Books
January 11, 2030 - February 26, 2026
Fundamentals of Character Design
January 11, 2030 - February 26, 2026
Game UI/UX Design
January 11, 2030 - February 26, 2026
Higher National Certificate
January 1, 2023 - February 26, 2026
Illustration for Children's Books
January 1, 2022 - April 8, 2026
Fundamentals of Character Design
January 1, 2022 - April 8, 2026
Game UI/UX Design
January 1, 2022 - April 8, 2026

Industry Experience

Gaming, Media & Entertainment, Education