Available to hire
I am a narrative and screenplay writer with hands-on experience crafting story-rich indie and commercial games. I excel at dialogue, emotional pacing, branching scenes, and production-aware scripting.
I’m passionate about RPGs, minigames, and character-driven stories, and I enjoy contributing narrative depth and collaborative energy to a creative indie team.
Work Experience
Writer at FRAG Games
October 1, 2024 - PresentWrite narrative content including cutscene-style scenes, mission intros/outros, battle dialogues, boss micro lines, and character banter. Script content in a game-ready format using variables/flags, scene/stage directions, entrances/exits, and animation/expression cues. Maintain consistent character voice across multiple scenes and mission beats; iterate quickly based on design/production feedback.
Screenplay Writer at Freelance
July 1, 2023 - October 1, 2024Wrote short screenplays; practiced dialogue rhythm, scene construction, and rewrite cycles based on collaborator feedback.
Collaborated closely with artists and developers to align narrative with visual tone.
Co-Founder/Narrative Lead at Bridges Interactive
July 1, 2023 - October 1, 2024Led narrative development for a South Asian visual novel dealing with grief and trauma: character arcs, tone, scene writing, and dialogue systems. Designed branching narrative, dialogue systems, emotional pacing, and scene structure. Maintained voice consistency and emotional pacing across chapters; develop story structure designed for interactive progression.
Education
BS, Computer Science at Syracuse University, College of Engineering and Computer Science
January 11, 2030 - December 14, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
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