KP

Kartik Prashant Dashasahastra

Available to hire

I’m a UX/Product Designer and AI-UX researcher with 4+ years of experience building clear, trustworthy experiences for complex domains.

About

I’m a UX/Product Designer and AI-UX researcher with 4+ years of experience building clear, trustworthy experiences for complex domains. I’ve owned end-to-end design for 0-to-1 problems, translating ambiguous requirements into interaction models, user journeys, and high-fidelity prototypes—then validating them through user research, usability studies, and synthesis.

I partner closely with stakeholders and engineering to turn insights into interfaces using agentic AI workflows (like Claude, Figma Weave, and ChatGPT) to move faster from discovery to delivery. Recently, I designed AI-assisted clinical workflow experiences for Mayo Clinic and led mixed-method research that improved task completion, navigation success, and user trust—while also building scalable design systems that help teams ship consistently and accessibly.

  • 4 years' experience
  • Joined September 2026

Industry experience

  • Healthcare
  • Education
  • Financial Services
  • Software & Internet
  • Gaming

Work experience

AI Product Design (UX Designer / AI Product Designer) · Ira A. Fulton Schools of Engineering at Arizona State UniversityJan 2025 – Dec 2025 · 1 yr

Owned end-to-end UX design for AI-assisted oncology features for Mayo Clinic, translating evolving clinical requirements into trustworthy workflows and reducing documentation time by 20%. Designed and iterated 20+ high-fidelity Figma screens and interactive prototypes covering generated content, review states, and system feedback with user controls—reducing task steps by 25%. Synthesized 10+ interviews, feedback sessions, workflow analysis, and usability studies to define priorities and shape product direction. Also led UX research for the Education Assessment System, running mixed-method studies with 14 participants and 9 think-aloud sessions; synthesized 120+ observations into 63 codes and 7 UX themes. Improved task completion by 43% and navigation success by 30% through iterative wireframes/prototypes and usability testing that strengthened information hierarchy, flow coherence, and interaction clarity.

Product Designer · Goodgame NationAug 2022 – Jun 2024 · 1 yr 11 mos

Owned end-to-end design of complex mobile workflows and creator-facing experiences (clips, discovery, VODs), contributing to a 20% increase in engagement, 12% growth in clip creation, and a 20% lift in VOD engagement post-launch. Built and scaled a reusable Figma design system across 40+ screens and 30 UI components, establishing interaction standards, accessibility guidance, design review practices, and developer handoff workflows—improving design-delivery efficiency by 35%.

UX Designer · Defacto TechnologyNov 2020 – Aug 2022 · 1 yr 10 mos

Led UX design across three fintech products (PocketBits, Zelta, CoinShots), creating responsive web and mobile experiences. Redesigned the PocketBits app to improve information architecture and investment flows, driving a 68% increase in key-feature usage and a 28% decrease in deposit support tickets through improved visibility and clearer risk communication. Introduced gamified reward mechanisms in Zelta (milestone incentives and progress tracking), increasing user engagement by 25% and improving 30-day retention by 18%.

Education

Master of Science, Human Computer Interaction · Arizona State University2024 – 2026
Persuasive UX Strategy · Indian Institute of Technology (IIT) Delhi2024

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