Michael Katoglou

Available to hire

I am a versatile concept artist and illustrator with experience across mobile games, board games and books.

About

I am a versatile concept artist and illustrator with experience across mobile games, board games and books. I have helped develop the visual style and assets of projects through great collaboration and communication with team leads and designers, ensuring high quality within strict deadlines.

I love bringing ideas to life through engaging visuals and am always striving to improve and expand my skillset.

  • Joined April 2026

Languages

  • EnglishFluent
  • Greek, ModernFluent
  • ItalianIntermediate

Industry experience

  • Gaming
  • Media & Entertainment
  • Education
  • Software & Internet
  • Professional Services

Projects · 7

In collaboration with game designers and art department at Tamasenco I helped develop the visual idenity, game assets, UI and marketing material for the game Friendsmob and helped launch it on multiple platforms, including Steam, App Store, Google Play Store and others. some of the work I have don on the game can be found here](https://www.twine.net/signin

  • Concept Artist
  • Illustrator

Personal illustration. High resolution image at : https://www.twine.net/signin

  • Illustrator

Documentary by director Christos Sagias recounting the story of film camera collector Dimitris Pistiolas. I drew the storyboards and created the illustrations that are later animated in the film as well as as the poster. https://www.twine.net/signin

  • Illustrator
  • Storyboard Artist

Work experience· 4 roles

2D Artist · TamasencoJan 2021 – Jan 2026 · 5 yrs 1 mo

Developed concept art, mood boards, and visual explorations to define artistic direction and style; created high-quality 2D assets including characters, environments, props, and UI elements for games; designed and illustrated promotional and marketing material as well as store pages on major platforms for games.

Illustrator · Dreamcraft GamesJan 2019 – Jan 2021 · 2 yrs 1 mo

Designed and illustrated game assets, packaging, and promotional materials for board games across all stages of production. Created game assets, box art, and promotional illustrations in accordance to each board game's theme and style. Developed digital and print-ready illustrations and layouts, ensuring artwork was optimized for production requirements and print quality.

Digital Painting Instructor · Comink Art SchoolJan 2018 – Jan 2018 · 1 mo

Taught digital painting fundamentals using Adobe Photoshop, focusing on core concepts such as composition, lighting, color, and brushwork. Guided students through the digital painting workflow in Photoshop, from sketching and layering to refining and rendering finished artwork. Demonstrated key Photoshop tools and techniques relevant to digital painting, ensuring students could apply them effectively in their own projects.

Concept Artist / Illustrator · FreelanceJan 2014 – Present · 12 yrs 11 mos

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