Hi, I’m Kayla Rymer, a UX Designer and motion graphics artist based in Brooklyn, NY. I bring 6 years of design experience spanning graphic design, motion graphics, and product design. I focus on end-to-end UX processes from user research and wireframing through hi-fidelity prototyping and usability testing, with a strong foundation in visual design and a user-centered mindset focused on responsive design. I work fluently with AI-accelerated design workflows such as FigmaMake, Lovable, and Claude to speed up ideation and prototyping while maintaining accessibility and clarity.

Kayla Rymer

Hi, I’m Kayla Rymer, a UX Designer and motion graphics artist based in Brooklyn, NY. I bring 6 years of design experience spanning graphic design, motion graphics, and product design. I focus on end-to-end UX processes from user research and wireframing through hi-fidelity prototyping and usability testing, with a strong foundation in visual design and a user-centered mindset focused on responsive design. I work fluently with AI-accelerated design workflows such as FigmaMake, Lovable, and Claude to speed up ideation and prototyping while maintaining accessibility and clarity.

Available to hire

Hi, I’m Kayla Rymer, a UX Designer and motion graphics artist based in Brooklyn, NY. I bring 6 years of design experience spanning graphic design, motion graphics, and product design. I focus on end-to-end UX processes from user research and wireframing through hi-fidelity prototyping and usability testing, with a strong foundation in visual design and a user-centered mindset focused on responsive design.

I work fluently with AI-accelerated design workflows such as FigmaMake, Lovable, and Claude to speed up ideation and prototyping while maintaining accessibility and clarity.

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Work Experience

Lead UX & Web Designer at Agriculture Institute of Marin
January 1, 2025 - Present
Redesigned responsive website architecture for 2 clients; conducted user research and usability testing to reduce navigational drop-off and clarify information hierarchy; developed brand identity systems and assets for multi-platform implementation; created research-backed site maps and conducted usability testing on wireframes.
Product Designer at Help in s
January 1, 2024 - January 1, 2025
Led full-cycle product design for an MVP over 7 months, from discovery through user flows and a 65-screen hi-fidelity prototype; consulted with a product engineer to define handoff documentation standards; built a 25-component design system for UI consistency; ran iterative usability testing.
Motion Graphics Designer & Animator at RYMIE, LYLA S Magazine (Freelance)
January 1, 2021 - January 1, 2023
Transformed static illustrations into dynamic promotional content for marketing and social media; collaborated with photographers and artists on visual storytelling projects.
Video Editor & Animator at Studio 27 Productions
January 1, 2022 - December 31, 2022
Managed complete post-production workflow including color correction, motion graphics, and sound editing; presented project deliverables and editing decisions to non-technical clients, incorporating feedback with client-defined creative constraints.

Education

BFA, Animation, Sound & Video Art at Virginia Commonwealth University
January 11, 2030 - January 1, 2019
BFA, Communications & Design at Pratt Institute
January 11, 2030 - January 1, 2015
UX Academy & Foundations at DesignLab
January 1, 2024 - January 1, 2025
AI Prototyping at DesignLab
January 1, 2025 - June 16, 2026

Qualifications

900 hours UX Academy & Foundations
January 1, 2024 - January 1, 2025
AI Prototyping
January 1, 2025 - June 16, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Other