Hi, I’m Bhargav Rajkola, a Game Designer based in Hyderabad, India. I have a B.S. in Computer Science and Game Development and experience in multidisciplinary production environments. My practice focuses on gameplay systems, level design, and iterative prototyping in Unity, with design decisions developed through simple implementation, playtesting, and evaluation.
I seek advanced, studio-based training to develop a structured methodological approach to systems design, collaborative production, and player-centred development. Having worked in real development pipelines, I value clear communication, collaborative critique, and iterative learning to ship thoughtful gameplay experiences.
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