Unity gameplay programmer specializing in systems architecture. I help developers build and optimize gameplay systems including: • AI behaviour • Pathfinding • Gameplay mechanics • Mobile optimization • Code refactoring Tools: Unity, C#, Odin Inspector, custom systems architecture. I focus on clean, scalable code and performance.

Kevin

Unity gameplay programmer specializing in systems architecture. I help developers build and optimize gameplay systems including: • AI behaviour • Pathfinding • Gameplay mechanics • Mobile optimization • Code refactoring Tools: Unity, C#, Odin Inspector, custom systems architecture. I focus on clean, scalable code and performance.

Available to hire

Unity gameplay programmer specializing in systems architecture.

I help developers build and optimize gameplay systems including:

• AI behaviour
• Pathfinding
• Gameplay mechanics
• Mobile optimization
• Code refactoring

Tools:
Unity, C#, Odin Inspector, custom systems architecture.

I focus on clean, scalable code and performance.

See more

Experience Level

Intermediate
Intermediate
Intermediate

Language

French
Fluent
English
Intermediate
Portuguese
Beginner

Work Experience

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Education

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Qualifications

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Industry Experience

Gaming

Experience Level

Intermediate
Intermediate
Intermediate

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