I’m a Game Development graduate from De La Salle University with a passion for video game development. I bring strong programming skills in C++ and C# with a focus on gameplay systems across Unity and Unreal Engine 5. I thrive in rapid prototyping through Blueprints and enjoy transitioning to complete C++ systems. I’m comfortable with adapting to new workflows and collaborating within small or large teams to meet deadlines.

Khalil Jan Davac Arcilla

I’m a Game Development graduate from De La Salle University with a passion for video game development. I bring strong programming skills in C++ and C# with a focus on gameplay systems across Unity and Unreal Engine 5. I thrive in rapid prototyping through Blueprints and enjoy transitioning to complete C++ systems. I’m comfortable with adapting to new workflows and collaborating within small or large teams to meet deadlines.

Available to hire

I’m a Game Development graduate from De La Salle University with a passion for video game development. I bring strong programming skills in C++ and C# with a focus on gameplay systems across Unity and Unreal Engine 5.
I thrive in rapid prototyping through Blueprints and enjoy transitioning to complete C++ systems. I’m comfortable with adapting to new workflows and collaborating within small or large teams to meet deadlines.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

Unity Game Developer at Mega Cat Studios
June 1, 2024 - January 1, 2026
Implemented enemy AI behaviors and improved/created gameplay features; developed tools used by the QA team; resolved bugs via ticket workflow.
Quality Assurance Intern at Mega Cat Studios
October 1, 2023 - January 1, 2024
Executed multiple types of testing following team protocols; filed and reported critical bugs; collaborated closely with designers and developers.
Frontend Unreal Engine Developer at Codebold Philippines Inc.
March 1, 2025 - June 1, 2025
Debugged and improved existing gameplay logic based on weekly feedback; implemented user-facing gameplay features prioritizing rapid prototyping (C++ & Blueprint); created working prototypes for game designers.

Education

Bachelor of Science in Interactive Entertainment Technology at De La Salle University – Manila-Laguna
September 1, 2019 - June 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment