3D artist based in Belgium with 13+ years’ experience delivering high-quality real-time assets, AR/VR experiences, and animated content across simulation, tourism, and entertainment industries. I enjoy collaborating with developers, artists, and stakeholders to deliver interactive projects that reach thousands of end-users.
My work focuses on optimizing pipelines, boosting app performance, and creating visually consistent environments for geospatial AR prototypes, VR training simulators, and educational experiences. I’ve collaborated with Niantic, Google, Gardens by the Bay, and Sentosa Aquarium to bring immersive experiences to life and improve visitor engagement.
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