I’m a Computer Science graduate from the University of Wisconsin–Madison with a Certificate in Game Design, passionate about immersive technology, interactive systems, and XR development. I’m currently a VR Research Intern at UW–Madison’s NeuroErgoLab, where I lead development on LEARNER, a Unity-based VR training simulator for first responders designed in collaboration with UWPD to study decision-making and stress in high-stakes situations. Previously, I contributed to VR projects in Belgium and the Wisconsin Institute for Discovery, developing applications ranging from medical VR tools to large-scale Unreal Engine environments for a 6-wall CAVE system. I enjoy combining storytelling, user experience, and real-time technology to craft immersive experiences that are both technically robust and meaningful.
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