Hello! I'm Enrique Isidro Sánchez Olvera, an Engineer in Animation and Video Games based in Mexico City with a focus on 3D animation and character modeling, specializing in Graphic Simulators. I'm passionate about learning new sculpting and animation software, as well as improving my modeling and animation skills.

Enrique Isidro Sánchez Olvera

Hello! I'm Enrique Isidro Sánchez Olvera, an Engineer in Animation and Video Games based in Mexico City with a focus on 3D animation and character modeling, specializing in Graphic Simulators. I'm passionate about learning new sculpting and animation software, as well as improving my modeling and animation skills.

Available to hire

Hello! I’m Enrique Isidro Sánchez Olvera, an Engineer in Animation and Video Games based in Mexico City with a focus on 3D animation and character modeling, specializing in Graphic Simulators.

I’m passionate about learning new sculpting and animation software, as well as improving my modeling and animation skills.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Animator at CONADE
December 1, 2024 - June 30, 2025
Created 20 animations within 2 weeks using Blender for 3D models to produce smoother animations. Successfully collaborated with the team to complete and deliver all requested videos on time and to expectations.
Concept Artist at Panteras Vortex
August 1, 2022 - July 31, 2024
Designed enemy characters including the main boss for the game Pumpkin Paradox. Created numerous pixel art assets using Aseprite which reduced the team's workload by 30%. Contributed to the demo release of the game with animations and enemies, and showcased the demo at EGS for public trials.
Art & Animation at PCI Lab
August 1, 2023 - July 31, 2024
Produced 3D model of a non-playable character (NPC) for the video game Lotus. Developed various facial expressions for the NPC to enhance dialogue interaction, adding personality and expressiveness.

Education

Engineering in Animation and Video Games at Universidad Panamericana
January 1, 2020 - December 31, 2024
TOEFL ITP at Universidad Panamericana
January 1, 2024 - December 31, 2024
Engineer in Animation and Video Games at Universidad Panamericana
August 1, 2020 - June 30, 2025
Engineer in Animation and Video Games (Specialization in Graphic Simulators) at Universidad Panamericana
August 1, 2020 - June 1, 2025
Diploma in 3D Animation and Digital Character Sculpting at Universidad Autónoma de México
August 1, 2020 - March 3, 2026

Qualifications

TOEFL ITP certificate
January 1, 2020 - December 31, 2020
TOEFL ITP certificate
January 11, 2030 - March 3, 2026

Industry Experience

Gaming, Education, Media & Entertainment, Government, Software & Internet