Hi, I'm Kim Badertscher, a passionate digital product designer based in Zürich. I specialize in creating immersive visual experiences by combining UX design principles with 3D modeling and project management skills. I love collaborating with interdisciplinary teams to bring innovative event, exhibition, and interactive visual solutions to life. With several years of experience in 3D videomapping, light art, scenography, and exhibition design, I enjoy turning thematic concepts into engaging user experiences. I'm proficient in tools like Figma, Blender, Vectorworks, and the Adobe Creative Suite, which help me craft clear design prototypes and digital deliverables that make a difference.

Kim Badertscher

Hi, I'm Kim Badertscher, a passionate digital product designer based in Zürich. I specialize in creating immersive visual experiences by combining UX design principles with 3D modeling and project management skills. I love collaborating with interdisciplinary teams to bring innovative event, exhibition, and interactive visual solutions to life. With several years of experience in 3D videomapping, light art, scenography, and exhibition design, I enjoy turning thematic concepts into engaging user experiences. I'm proficient in tools like Figma, Blender, Vectorworks, and the Adobe Creative Suite, which help me craft clear design prototypes and digital deliverables that make a difference.

Available to hire

Hi, I’m Kim Badertscher, a passionate digital product designer based in Zürich. I specialize in creating immersive visual experiences by combining UX design principles with 3D modeling and project management skills. I love collaborating with interdisciplinary teams to bring innovative event, exhibition, and interactive visual solutions to life.

With several years of experience in 3D videomapping, light art, scenography, and exhibition design, I enjoy turning thematic concepts into engaging user experiences. I’m proficient in tools like Figma, Blender, Vectorworks, and the Adobe Creative Suite, which help me craft clear design prototypes and digital deliverables that make a difference.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Polydesign 3D Freelancer at Diverse Unternehmen im Eventdesign
September 1, 2023 - July 17, 2025
Developed individual 3D designs for events, exhibitions, and installations with a focus on achieving client goals and creating optimized visual impacts. Conceptualized and executed innovative 3D designs that elevate the aesthetic and experiential quality of events and installations.
Designer, Project Manager, UX at OKULA AG
May 1, 2023 - Present
Led design and development of visual solutions in 3D videomapping, light art, and scenography to enhance user experiences. Collaborated with interdisciplinary teams to ensure effective project management and timely delivery of interactive experiences. Utilized CAD planning to create precise design prototypes that clearly communicate project visions. Skilled in Figma, Vectorworks, Blender, and Adobe Creative Suite to produce high-quality digital design deliverables.
Polydesign 3D Ausbildung at Landesmuseum Zürich
August 1, 2021 - July 17, 2025
Contributed to cooperative exhibition design, 3D modeling, and the transformation of thematic concepts into compelling visitor experiences. Participated in the creation of exhibition layouts to optimize visitor engagement. Collaborated with curators to align design concepts with thematic narratives and educational goals. Created 3D models and design prototypes using CAD software to visualize exhibition spaces.
Theater Basel at Theater Basel
August 1, 2019 - July 17, 2025
Worked on stage set conception, prototyping, and team-based realization of artistic visions. Assisted in creating stage sets and visual concepts for diverse productions. Implemented artistic visions into practical solutions alongside directors and design teams. Developed models and drafts to analyze spatial effects and audience guidance.

Education

Product Design HF at Schule für Gestaltung Zürich, SFGZ
January 1, 2022 - December 31, 2025
Berufsmaturität Gestaltung und Kunst at Berufsmaturitätsschule Zürich
January 1, 2021 - December 31, 2022
Polydesign 3D Ausbildung at Schule für Gestaltung Zürich, SFGZ
January 1, 2017 - December 31, 2021
Gestalterischer Vorkurs at F & F Schule für Kunst und Design
January 1, 2016 - December 31, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Education, Consumer Goods, Other