Hi, I’m Kimiko Muwanguzi, a Senior VR Developer and Audio Lead with extensive experience in Unity, VR, and multi-platform app development. I enjoy turning ideas into immersive digital experiences and solving complex problems across design, audio, and engineering. I thrive in remote environments and love collaborating with cross-functional teams to deliver high quality features. I’m a fast learner with a strong team mindset and a passion for engaging digital experiences. I excel at balancing technical rigor with creative exploration, and I’m motivated by building tools and assets that enhance user immersion and drive meaningful outcomes.

Kimiko Muwanguzi

Hi, I’m Kimiko Muwanguzi, a Senior VR Developer and Audio Lead with extensive experience in Unity, VR, and multi-platform app development. I enjoy turning ideas into immersive digital experiences and solving complex problems across design, audio, and engineering. I thrive in remote environments and love collaborating with cross-functional teams to deliver high quality features. I’m a fast learner with a strong team mindset and a passion for engaging digital experiences. I excel at balancing technical rigor with creative exploration, and I’m motivated by building tools and assets that enhance user immersion and drive meaningful outcomes.

Available to hire

Hi, I’m Kimiko Muwanguzi, a Senior VR Developer and Audio Lead with extensive experience in Unity, VR, and multi-platform app development. I enjoy turning ideas into immersive digital experiences and solving complex problems across design, audio, and engineering. I thrive in remote environments and love collaborating with cross-functional teams to deliver high quality features.

I’m a fast learner with a strong team mindset and a passion for engaging digital experiences. I excel at balancing technical rigor with creative exploration, and I’m motivated by building tools and assets that enhance user immersion and drive meaningful outcomes.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Senior VR Developer & Audio Lead at Evolve to You
December 1, 2024 - May 1, 2025
Owned the creation of multiple VR apps for consumer and research purposes, including an immersive journey in space and a biometric research lab for incoming data testing. Handled all incoming audio asset implementation, edit and audio tool programming. Owned music track retrieval, selection, and implementation for in-house music needs. Quickly built, set up, and implemented iterative VR prototype in a fast-paced remote startup environment, increasing product output by 30%.
Senior Unity Developer & Audio Lead at Praxis Labs
May 1, 2021 - July 1, 2024
Oversaw asset implementation and module releases by collaborating with cross-functional teams to solve complex problems, scoping features. Increased AI-focused module production by 30% in a quarter through iterative rapid prototyping, delivering a boost in user interest and staying up-to-date with industry trends. Programmed an API to identify opportunities for optimization and process improvement in the software development life cycle, along with various other tools. Improved organization, creation, and processing of audio assets, tools, and systems by 40%, enabling better immersion and improving customer experience in 6 weeks.
Software Developer at Bastian Solutions
January 1, 2019 - May 1, 2021
Developed and maintained .NET MVC apps using C#, JS frameworks, and SQL with scalability and maintainability in mind to manage warehouse data and automated systems.
Senior Software Developer Intern at Waystar
January 1, 2018 - June 1, 2018
Onboarded interns into the internal program, answered questions and offered guidance & support while building an app as a team.
Transcoding and Digital Delivery Manager at Premier Digital Services
March 1, 2012 - April 1, 2014
Managed and upheld deliveries and strong relationships with key streaming clients, such as Warner Bros. and YouTube, resulting in improved client retention and trust.
Audio Integrator at Electronic Arts (EA)
May 1, 2009 - July 1, 2010
Edited, created, and implemented audio assets into the Unreal Engine for a AAA video game, which received excellent audio reviews and audio award nominations.

Education

Add your educational history here.

Qualifications

Bachelor's in Music Technology
January 11, 2030 - January 7, 2026
Certificate of Completion - C# .NET Framework
January 11, 2030 - January 7, 2026
Certificate of Completion - Full Stack JavaScript
January 11, 2030 - January 7, 2026
Certificate of Completion - Front End Web Development
January 11, 2030 - January 7, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services