3D artist with + 4 years of experience in industries of design studios, games and retail industries. Specialized in modeling, texturing and sculpting process of any kind for video games and CGI formats, from organic shapes to objects, where the curiosity, discipline, adaptability and share of ideas are the main focus to achieve the success of a given project. Learning new software, like Blender, and developing a better sense of cooperation with the team, being able to achieve new texture techniques with Substance Painter for retail products.

Christian Adolfo Hube Escare

3D artist with + 4 years of experience in industries of design studios, games and retail industries. Specialized in modeling, texturing and sculpting process of any kind for video games and CGI formats, from organic shapes to objects, where the curiosity, discipline, adaptability and share of ideas are the main focus to achieve the success of a given project. Learning new software, like Blender, and developing a better sense of cooperation with the team, being able to achieve new texture techniques with Substance Painter for retail products.

Available to hire

3D artist with + 4 years of experience in industries of design studios, games and retail industries. Specialized in modeling, texturing and sculpting process of any kind for video games and CGI formats, from organic shapes to objects, where the curiosity, discipline, adaptability and share of ideas are the main focus to achieve the success of a given project.

Learning new software, like Blender, and developing a better sense of cooperation with the team, being able to achieve new texture techniques with Substance Painter for retail products.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

3D Modeling and Texturing Artist / Video Editor at BlackDrop Labs
October 4, 2021 - March 31, 2023
Created 3D models and designs for a wide variety of products including furniture, appliances, and interiors. Learned and mastered new software like Blender, enhanced team cooperation skills, and developed new texturing techniques with Substance Painter for retail products.
3D Modeler and Texture Artist at INGC Ingeniería y Capacitación
February 1, 2021 - May 28, 2021
Produced concept art and illustrations to plan project environments. Focused 3D modeling for a child audience which allowed for the development of unique and suitable designs to integrate smoothly with game engine mechanics. Expanded style range to ambient design and texturing.
Graphic Designer, Video Editor, Content Manager at Promatic Media
December 1, 2016 - October 4, 2017
Created motion design videos and performed video editing for digital signage purposes. Developed a better understanding of teamwork and basic Python programming concepts.
3D Modeler and Video Editor at Interservice
August 3, 2016 - October 14, 2016
Modeled 3D machinery products used for presentations highlighting their shapes and internal features. Followed up with video editing and learning advanced rendering techniques.
3D Modeler at BlackDrop Labs
March 1, 2023 - September 5, 2025
3D modeling and design of a wide variety of products, like furniture, appliances and interiors. Learned Blender and developed a better sense of cooperation with the team, achieving new texture techniques with Substance Painter for retail products.
3D Modeler at INGC. Ingeniería y Capacitación
May 1, 2021 - September 5, 2025
Concept art and illustrations for the planning of the project environments. 3D modeling focused for a child audience, allowing a unique and suitable design to work with their respective mechanics in the game engine. Such work allowed new styles beyond his own specialties, like ambient design and modeling, including its respective texturing.
Graphic Designer / Video Editor / Content Manager at Promatic Media
October 1, 2017 - September 5, 2025
Motion design videos and editing for Digital Signage purposes, where a better understanding about teamwork and basic concepts of Python programming language were developed.
3D Modeler / Video Editor at Interservice
October 1, 2016 - September 5, 2025
3D modeling of machinery products used for presentations displaying their main characteristics, like their shapes and inner parts, through a subsequent video editing and a successful render learning process.

Education

Bachelor Degree – Digital Animation Designer at Universidad Mayor
March 2, 2005 - July 16, 2010
Bachelor Degree in Digital Animation Design at Universidad Mayor
January 11, 2030 - September 5, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Retail, Media & Entertainment, Manufacturing, Professional Services, Consumer Goods, Education