Narrative Designer | Storyteller | Worldbuilder of Strange Realms Hey there! I’m Konrad Hughes, Narrative Director of Pergamon Narrative, an agency that specializes in taking your video game’s story to the next level. I have been writing and creating games for more than ten years, working with indie studios and publishers from around the world to enhance their gameplay with narrative solutions in a multitude of genres. Everything from sci-fi shooters and cyberpunk RPGs to fantasy adventures and historically inspired educational games. As a narrative designer, I don’t just write text to go into your game but help your team integrate story into gameplay, finding that sweet spot that will have players coming back to play again and again. Whether it is worldbuilding, dialogue and scriptwriting, or something else related to storytelling in your game, I’m certain I can help you find the right solution. Shoot me a message and let’s talk about how we can make an epic game together!

Konrad Hughes

Narrative Designer | Storyteller | Worldbuilder of Strange Realms Hey there! I’m Konrad Hughes, Narrative Director of Pergamon Narrative, an agency that specializes in taking your video game’s story to the next level. I have been writing and creating games for more than ten years, working with indie studios and publishers from around the world to enhance their gameplay with narrative solutions in a multitude of genres. Everything from sci-fi shooters and cyberpunk RPGs to fantasy adventures and historically inspired educational games. As a narrative designer, I don’t just write text to go into your game but help your team integrate story into gameplay, finding that sweet spot that will have players coming back to play again and again. Whether it is worldbuilding, dialogue and scriptwriting, or something else related to storytelling in your game, I’m certain I can help you find the right solution. Shoot me a message and let’s talk about how we can make an epic game together!

Available to hire

Narrative Designer | Storyteller | Worldbuilder of Strange Realms

Hey there! I’m Konrad Hughes, Narrative Director of Pergamon Narrative, an agency that specializes in taking your video game’s story to the next level.

I have been writing and creating games for more than ten years, working with indie studios and publishers from around the world to enhance their gameplay with narrative solutions in a multitude of genres. Everything from sci-fi shooters and cyberpunk RPGs to fantasy adventures and historically inspired educational games.

As a narrative designer, I don’t just write text to go into your game but help your team integrate story into gameplay, finding that sweet spot that will have players coming back to play again and again.

Whether it is worldbuilding, dialogue and scriptwriting, or something else related to storytelling in your game, I’m certain I can help you find the right solution.

Shoot me a message and let’s talk about how we can make an epic game together!

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Language

English
Fluent

Work Experience

Narrative Director and Co-Founder at Pergamon Narrative
December 1, 2024 - Present
As the Narrative Director and Co-Founder, I coordinate storytelling initiatives for video game studios worldwide and support our growth. I leverage my experience as a writer, entrepreneur, and historian to translate myths and legends from imagination into comprehensive narrative solutions and provide historical consulting.
Narrative Designer and Lead ttRPG Writer at Crystal Spider Games
December 1, 2023 - November 1, 2024
Contributed to Portal Brawlers by developing world lore, writing dialogues, designing narrative systems, crafting in-game barks, and overseeing immersive levels and storylines. Designed three ttRPG adventures for the original IP Thunkgaria using ShadowDark RPG and D&D 5e.
Narrative Designer and Team Lead at Ready4Player
November 1, 2022 - November 1, 2023
Key role in the development of the MMORPG Lands of Azadi for the AAA studio Ready4Player (now Digital Nomad Entertainment); designed and implemented robust narrative systems to create captivating narratives and immersive worlds.
Creative Writer at Kaptain Viciorious Grimoire
May 1, 2017 - Present
My personal brand facilitates publishing of fiction novels, theatre works, poetry, and indie game projects. I design narratives for five video games across action-adventure and RPG genres using Unity, articy:draft 3, RPG Maker, and Twine; and have self-published novelettes, plays, and poetry.

Education

Graduate Certificate at Lund University
August 1, 2021 - August 1, 2022
Master of Arts at University of Missouri
August 1, 2019 - May 1, 2021
Bachelor's Degree at University of Memphis
August 1, 2016 - May 1, 2019

Qualifications

Writing for Video Games Professional Certificate
January 1, 2024 - February 15, 2026
Story and Narrative Development for Video Games
January 1, 2022 - February 15, 2026

Industry Experience

Gaming, Media & Entertainment