I’m an Illustrator and Animator with 9+ years of experience creating 2D illustration, animation, and motion design across entertainment, agency, freelance, and educational environments. Experienced in visual storytelling, character and prop design, and collaborating with creative teams to deliver polished work for video, web, social, and print. Clients and collaborators include Netflix Animation, Marvel, Saturday Night Live, Starbucks, TBS, educational publishers, and brand-focused agencies.
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Design some concept illustrations, Out of This World Fidget Board. Creating a sense of journey through storytelling was key to this design. We experimented with numerous visual elements before carefully refining and simplifying them in the editing phase to strengthen the overall narrative.
Served as the visual lead on animation, illustration, and design, guiding the creative direction of interview motion graphic visuals and animated explainer videos.
Served as the visual lead on animation, illustration, and design, guiding the creative direction of interview motion graphic visuals and animated explainer videos to effectively communicate and advance AHIP’s mission.
Contributed to building an immersive environment and character for the smallest guitar pedal, crafting a visually engaging experience around the product.
Created props and FX designs for for Carol & The End of the World on Netflix!
Created education-focused visuals that reflected the Kauffman Foundation’s commitment to learning and entrepreneurship, including welcoming character designs for illustrations, GIFs, icons, badges, and doodles as part of a website revamp.
Built a recognizable visual language for The Run Rx community by celebrating different runner types, milestones, and Boston’s local identity. Created flexible illustration assets that can be used across merch, spaces, and digital platforms.
I helped concept/refine the design, and also creating assets, backgrounds, and comic book panels for the story mode for a multiplayer game developed by Makefully. It involves a series of puzzles that kids work together to solve, encouraging collaborative problem-solving, computational thinking, and tinkering and debugging practices
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