I am a senior 3D artist with a passion for bringing models to life through materials, lighting and visual storytelling. My experience spans numerous projects in the video game industry (some AAA games released) and real estate real time applications as well. My journey has led me to work closely with different teams, allowing me to grow both personally and professionally. I am always eager to learn and explore new technologies and trends in the industry. Collaboration and creativity are at the heart of my work.

Caroline LACROUTS

I am a senior 3D artist with a passion for bringing models to life through materials, lighting and visual storytelling. My experience spans numerous projects in the video game industry (some AAA games released) and real estate real time applications as well. My journey has led me to work closely with different teams, allowing me to grow both personally and professionally. I am always eager to learn and explore new technologies and trends in the industry. Collaboration and creativity are at the heart of my work.

Next availability:
March 16, 2026

I am a senior 3D artist with a passion for bringing models to life through materials, lighting and visual storytelling. My experience spans numerous projects in the video game industry (some AAA games released) and real estate real time applications as well.
My journey has led me to work closely with different teams, allowing me to grow both personally and professionally. I am always eager to learn and explore new technologies and trends in the industry. Collaboration and creativity are at the heart of my work.

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Language

French
Fluent
English
Advanced

Work Experience

Principal 3D Artist at Smartpixel
January 31, 2023 - September 23, 2025
As a principal 3D artist, I determined visual, artistic and technical benchmarks for the other artists. I assists them with any issues my skills can resolve as well. I also have artistic skills that allow me to polish globally at the end of projects. I also produced high quality interiors and props, and took care of their lighting. Than, I tried to find or elaborate with a programmer new tools and workflows...
3D Senior Artist at Smartpixel, Montréal
July 1, 2020 - Present
As a 3D Senior Artist at Smartpixel, I lead various animation projects, collaborating closely with designers and project managers to create engaging visual content. My role has allowed me to shape projects from concept to final rendering, ensuring alignment with client expectations.

Education

Substance training at École des arts numériques (NAD - UQAC)
October 1, 2021 - December 1, 2021
Substance Painter and Designer training
Specialization in 3D at Supinfocom
September 1, 2000 - June 30, 2001
Academic drawing at École Emile Cohl, Lyon
September 1, 1999 - June 30, 2000
Certificate in Architecture and Landscaping at école d'architecture et de paysage de Bordeaux
September 1, 1993 - June 1, 1998
Bachelor of Arts in Design at École des arts numériques, de l’animation et du design (NAD - UQAC)
October 1, 2020 - February 20, 2026
Diploma in 3D Animation at Supinfocom, Valenciennes
September 1, 2018 - June 1, 2020
Specialization in Architecture and Landscape at École Emile Cohl, Lyon
September 1, 1990 - June 1, 1994

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Real Estate & Construction
    uniE621 Video Game : Piglet's Big Game
    Level art : Modeling (sometimes, according to a texture) the environment. Integration in the engine. pigletsbiggame levelart modeling 3D videogame disney
    uniE621 In video games industry. mentoring received
    I got mentored by a senior texturer, to master high res to low res workflow for props. modeling, sculpting and texturing according to a photographic reference. highres lowres sculpting 3dsmax substance painter modeling texturing
    uniE621 Vegetation in SpeedTree
    There are first common trees, than mediterranean treeds, conifers, a vegetal wall and a sequoia. these views are in Unity. Modeled and textured in SpeedTree. Adjusted in 3dsmax. Integrated in Unity. speedtree modeling texturing vegetation trees unity integration
    uniE621 Stylized project to explain processes in the company's client
    Modeled, applied and tweaked materials, animated and integrated in Unity. modeling 3D texturing integration unity animation stylized
    uniE621 Jacques Cartier Bridge in Montreal
    Modeled, textured and integrated in Unity. modeling bridge texturing integration unity
    uniE621 Project in Japan
    This is a day/night view. Modeled, textured and integrated these 3 organic buildings in Unity. modeling texturing building integration unity
    uniE621 Project in Canada (BC)
    I pretty much produced the whole project : Corrected, textured and integrated main building. Placed props in amenities and ground. Placed parallax interiors for the ground floor retails. Modeled (generated base), textured, integrated and placed props and vegetation in the background and the nearer environment. Modeled, textured, integrated and placed props in the masterplan. modeled, integrated and tweaked material of the “ghost buildings”. modeling texturing 3D background integration Unity
    uniE621 Real estate project in the Philippines. Amenities. Lobby 1
    Modeling, texturing and integration in Unity. Added an images sequence in a material to simulate water falling against the glass wall, like a cascade. modeling 3D Amenities interiors texturing Unity
    uniE621 Real estate project in the Philippines. Amenities. Spa
    Modeling, texturing and integration in Unity modeling 3D Amenities interiors texturing Unity
    uniE621 Real estate project in the Philippines. Amenities. Lobby 2
    Modeling, texturing and integration in Unity modeling 3D Amenities interiors texturing Unity
    uniE621 Real estate project in the Philippines. Amenities. Bar
    Modeling, texturing and integration in Unity modeling 3D Amenities interiors texturing Unity
    uniE621 Real estate project in the Philippines. Main building self lighting
    Created fake specific lighting for the main building : emissive gradients on planes, sparkles images sequences... 3D lighting exterior modeling

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