Available to hire
I’m a person who thrives on learning new creative skills and embracing challenges. I have experience in and can cater my work to most mediums and styles; traditional or digital, 2D or 3D.
I am determined to grow as a person and as a creative by engaging with my passions for game design, worldbuilding, storytelling, art, and animation. An important lesson I’ve learnt from my work is that I shouldn’t get fixated on one thing, like a first design, no matter how much I like it. If something isn’t working, it’s ok to go back to the drawing board and keep experimenting until it does.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
Material, Lighting, Post, and VFX Artist at A Recurrent Nova (Student Project)
January 1, 2025 - September 30, 2025Utilised Unity toon shader to create all materials. Implemented lighting, shadows, and post-processing; created black hole VFX and finalised all other VFX.
VFX Artist / Lighting & Materials at A Recurrent Nova (Student Project)
January 1, 2025 - September 1, 2025Utilised Unity toon shader to create materials; implemented lighting, shadows, and post-processing corrections; created black hole VFX.
3D Character Artist, Rigger, and Animator at A Recurrent Nova (Student Project)
January 1, 2025 - September 1, 2025Modelled, textured, and rigged player character in Blender. Procedural animations made in Unity using Motion Matching.
Concept Artist/Character Designer at A Recurrent Nova (Student Project)
January 1, 2025 - September 1, 2025Designed player characters, enemies and alternate forms.
Art Director at A Recurrent Nova (Student Project)
January 1, 2025 - September 1, 2025Created design bible for the visual style of environments, characters, and VFX.
Narrative Designer at A Recurrent Nova (Student Project)
January 1, 2025 - September 1, 2025Developed game story and world building.
Game Designer at A Recurrent Nova (Student Project)
January 1, 2025 - September 1, 2025Developed game idea, gameplay loop, and character movement.
Concept Artist at Wizard Joust (Student Project)
January 1, 2025 - September 1, 2025Designed Wizard Cup character/prop, magic VFX, and Persian inspired font. Created rough 3D model in Blender to aid visualization of movement in 3D space.
Lighting Artist at Forest Retreat (Student Project)
January 1, 2024 - April 30, 2024Implemented 2D lighting and shadows in Unity.
Character Animator at Forest Retreat (Student Project)
January 1, 2024 - April 30, 2024Rigged and animated the player character in Unity with blend trees.
Concept/Character Artist at Forest Retreat (Student Project)
January 1, 2024 - April 30, 2024Painted badger player character and variants for in-game events.
Art Director at Forest Retreat (Student Project)
January 1, 2024 - April 1, 2024Developed game art/visual style.
Game Designer at Forest Retreat (Student Project)
January 1, 2024 - April 1, 2024Developed game idea/story, gameplay loop, and character movement.
Education
Bachelor of Games Design at Griffith University (Griffith Film School)
February 1, 2023 - November 1, 2025Bachelor of Games Design at Griffith University (Griffith Film School)
February 1, 2023 - November 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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