I am a 3D Generalist and Environment Artist with over four years of experience in architectural visualization and interior design. My career has been built on continuous learning — I believe that mastering the technical and artistic foundations is the only way to deliver high-quality results and grow into leadership roles. Most recently, I have been expanding my skill set by studying graphic design and 2D animation, which allow me to approach visual projects with a broader creative and technical perspective. Currently, I work as a Lead 3D Generalist, managing end-to-end project pipelines, optimizing workflows, and mentoring junior artists. Outside of work, I find inspiration in cooking and traveling. These hobbies help me discover new textures, colors, and compositions — often finding their way into my visualizations.

Tatyana Ogneva

I am a 3D Generalist and Environment Artist with over four years of experience in architectural visualization and interior design. My career has been built on continuous learning — I believe that mastering the technical and artistic foundations is the only way to deliver high-quality results and grow into leadership roles. Most recently, I have been expanding my skill set by studying graphic design and 2D animation, which allow me to approach visual projects with a broader creative and technical perspective. Currently, I work as a Lead 3D Generalist, managing end-to-end project pipelines, optimizing workflows, and mentoring junior artists. Outside of work, I find inspiration in cooking and traveling. These hobbies help me discover new textures, colors, and compositions — often finding their way into my visualizations.

Available to hire

I am a 3D Generalist and Environment Artist with over four years of experience in architectural visualization and interior design. My career has been built on continuous learning — I believe that mastering the technical and artistic foundations is the only way to deliver high-quality results and grow into leadership roles. Most recently, I have been expanding my skill set by studying graphic design and 2D animation, which allow me to approach visual projects with a broader creative and technical perspective. Currently, I work as a Lead 3D Generalist, managing end-to-end project pipelines, optimizing workflows, and mentoring junior artists.

Outside of work, I find inspiration in cooking and traveling. These hobbies help me discover new textures, colors, and compositions — often finding their way into my visualizations.

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Language

Work Experience

Junior 3D Artist / ArchViz at Exteriors.KZ
May 1, 2019 - September 1, 2021
Create 3D exterior visualization models in ZBrush; perform basic texturing and UV unwrapping; assemble scenes, configure lighting, and render. Work on-site in Astana under the guidance of senior artists to ensure consistency and realism in architectural visuals.
Self-employed 3D Artist at Global Scale
June 1, 2023 - February 29, 2024
Create models in ZBrush for 3D printing and CNC manufacturing; manage full prep cycle from blocking to production-ready geometry; optimize files for manufacturing; refine surface details; export final STL/OBJ/STEP and collaborate with manufacturing engineers to meet deadlines.
Motion Graphics Designer at Kazakhstan Mastering
September 1, 2024 - Present
Mastering 2D design and motion graphics in After Effects: animated graphics, titles, logos, infographics; video editing, color grading, and chromakey workflows.
Junior 3D Artist / Arch Viz at Exteriors.KZ
May 1, 2019 - September 30, 2021
Created 3D models in ZBrush for 3D printing and CNC manufacturing; managed full preparation cycle from initial blocking to production‑ready geometry; optimized files for manifoldness, wall thickness, minimized supports, segmented large parts, and accounted for material shrinkage; refined surface details (micro-relief, textures, decorative carving); exported STL/OBJ/STEP and collaborated with manufacturing engineers to implement feedback and meet tight handoff deadlines.
3D Sculpture Artist at Global Scale (Remote)
June 1, 2023 - February 29, 2024
Created 3D sculpture assets in ZBrush for 3D printing; prepared models for CNC manufacturing; managed full prep cycle from blocking to production‑ready geometry; optimized geometry and surface details, including UVs and texture maps; exported production‑ready formats and coordinated with engineers to ensure design integrity and manufacturability.
Lead 3D Generalist at Self-employed
September 1, 2024 - Present
Mastering 2D design and motion graphics in After Effects: animated graphics, titles, logos, infographics, and video editing with color grading and chroma key workflows. Integrating 3D viz into video projects, creating presentations and promotional content, and focusing on speed and quality. Applying AI tools (Midjourney, DALLE‑2, Runway, HeyGen) for concept generation, up‑scaling, rotoscoping, lip-sync, and routine automation to accelerate pre‑production. Maintaining full studio‑level workflows and mentoring junior artists.

Education

Interior Designer at Turan College (Astana)
January 1, 2017 - January 1, 2018

Qualifications

3D Generalist
April 1, 2019 - April 16, 2026

Industry Experience

Real Estate & Construction, Media & Entertainment, Software & Internet, Other, Manufacturing, Professional Services