I’m Kunish Beebakly, a Unity Game Developer based in Hyde, Greater Manchester. I design and build engaging, immersive gameplay using Unity and C#, focusing on solid mechanics, polished systems, and scalable architectures. I enjoy turning ambitious ideas into solid, playable experiences and collaborating with teams to ship high-quality projects.
I value problem-solving, effective communication, and a growth mindset. I’m passionate about learning new technologies, pushing the boundaries of game design, and delivering experiences that delight players and stakeholders alike.
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This is a 2.5D multidimensional game that won Transfuzer 2024. You play as a character called Pilo and solve many puzzles to find out what happened to your brother
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