I’m Max Ebdon, a hard-working 3D artist and animation-focused creative who enjoys turning ideas into polished work. With over eight years using tools like Autodesk Maya and Blender, I’m confident building, refining, and presenting 3D scenes with strong attention to detail and problem-solving when challenges come up. I’m also comfortable working across workflows—modeling, editing, and supporting production—while staying reliable with deadlines.
I’ve led and produced multiple group projects at university, including “Dusty Memories,” where our team won Best Super Short at festivals in New York, Paris, and the International Gold Awards. Beyond 3D, I bring an eye for cinematography and composition from working as a photographer on a professional film set, and I’m always keen to take feedback and keep improving my skills through new responsibilities.
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