Kayla Davenport

Available to hire

I use Photoshop, Illustrator, TVPaint, Blender, After Effects, and other similar software to create illustrations, 2D animations, and concepts for game development and other projects.

About

I use Photoshop, Illustrator, TVPaint, Blender, After Effects, and other similar software to create illustrations, 2D animations, and concepts for game development and other projects. I enjoy collaborative work and utilizing unique visual styles.

  • Joined January 2026

Industry experience

  • Media & Entertainment
  • Education
  • Gaming

Projects · 1

Work experience· 4 roles

Lingua Art Journal Illustrator · Associated Students of Seattle PacificSep 2024 – Jun 2025 · 10 mos

Illustrated and designed the book covers, advertising materials, staff portraits, and merchandise for the Seattle Pacific University art publication; collaborated with staff to host creative events for the SPU community; delivered all assignments on time to ensure successful journal releases.

Art Camp Counselor · Cedar Springs CampJun 2023 – Aug 2023 · 3 mos

Took on a leadership role and taught art to kids aged nine through twelve; led demonstrations and provided guidance on art projects.

Freelance Illustrator, Animator, & Concept Artist · IndependentJun 2022 – Present · 4 yrs 6 mos

Collaborated with teams and individual commissioners to create visuals for independent projects, games, and events; built strong client communication; concepted stylized characters, environments, and props for both 2D and 3D projects; provided detailed feedback and instruction to other team members.

Digital Illustration and Animation Tutorial Creator · IndependentAug 2021 – Present · 5 yrs 4 mos

Education

Bachelor of Arts: Illustration · Seattle Pacific University2030 – 2025

Certifications and awards

7+ years of experience in Adobe Photoshop and Adobe Premiere Pro2030 – 2026
Proficiency in Adobe Animate, Illustrator, and After Effects2030 – 2026
Illustration, animation, and concept work for independent teams and individuals2030 – 2026
Collaborative experience and award-winning participation in illustration, animation, and game projects2030 – 2026

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