I am a doctoral graduate in Physics and the producer of the hybrid-orchestral soundtrack for the open-source RTS Beyond All Reason. I bring a solid background in Fourier analysis, signal processing, and computational workflows honed through undergraduate study and doctoral research. I am experienced in musical arrangement and original composition, and I am excited to transition into a collaborative music and audio role with a focus on dynamically evoking the perfect mood for gameplay sequences. I am eager to apply my analytical and creative skills to create engaging audio experiences in games, collaborating with teams to polish mood, pacing, and atmosphere through music and sound design.

Leon Devereux

I am a doctoral graduate in Physics and the producer of the hybrid-orchestral soundtrack for the open-source RTS Beyond All Reason. I bring a solid background in Fourier analysis, signal processing, and computational workflows honed through undergraduate study and doctoral research. I am experienced in musical arrangement and original composition, and I am excited to transition into a collaborative music and audio role with a focus on dynamically evoking the perfect mood for gameplay sequences. I am eager to apply my analytical and creative skills to create engaging audio experiences in games, collaborating with teams to polish mood, pacing, and atmosphere through music and sound design.

Available to hire

I am a doctoral graduate in Physics and the producer of the hybrid-orchestral soundtrack for the open-source RTS Beyond All Reason. I bring a solid background in Fourier analysis, signal processing, and computational workflows honed through undergraduate study and doctoral research. I am experienced in musical arrangement and original composition, and I am excited to transition into a collaborative music and audio role with a focus on dynamically evoking the perfect mood for gameplay sequences.

I am eager to apply my analytical and creative skills to create engaging audio experiences in games, collaborating with teams to polish mood, pacing, and atmosphere through music and sound design.

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Experience Level

Expert
Expert
Intermediate

Language

English
Fluent
French
Intermediate

Work Experience

Postdoctoral Research Associate at Univeristy of Cambridge
January 26, 2026 - Present
Archival research on grey and dark data in materials science to produce a report of recommendations for UK stakeholders in the AI for Materials Science revolution.
Composer & Audio Producer at Beyond All Reason
November 27, 2023 - Present
Soundtrack production for video game Beyond All Reason, creating compositions to evoke dynamic moods in response to evolving gameplay. See showreel here: https://www.youtube.com/watch?v=xUtfqmiqCjU
Doctoral Researcher at University of Cambridge
October 1, 2018 - March 31, 2023
Designed and carried out an extensive study to boost next-generation solar cell efficiencies via prediction of improved components with simulations. Created a systematic pipeline to predict key photovoltaic performance parameters for cells containing complementary pairings of light-harvesting materials.
Music Arranger and Keyboardist at The Galapagogos
January 1, 2018 - January 1, 2023
Arranged and performed remixes and mashups of party songs with a 7-piece band, gaining live performance and recording experience with setup, mixing and balancing.

Education

PhD in Physics at University of Cambridge
October 1, 2018 - March 31, 2023
MPhil in Scientific Computing at University of Cambridge
October 1, 2017 - September 30, 2018
MSci in Chemistry and Physics within the Natural Sciences Programme at Durham University
September 16, 2013 - June 30, 2017

Qualifications

ABRSM Grade 7 Piano
March 31, 2012 - March 31, 2013
ABRSM Grade 5 Music Theory
January 1, 2012 - May 31, 2012
ABRSM Grade 4 Singing
January 1, 2006 - October 31, 2006

Industry Experience

Media & Entertainment, Software & Internet, Education