Hi, I’m Lachezar Vlaevski, a multidisciplinary game designer and developer with a solid foundation in Unity, Unreal Engine, VR, and 3D modeling. I enjoy prototyping both physical and digital products using 3D printing, laser cutting, and motion capture workflows, and I’ve led mocap sessions, camera setups, live monitoring, and post-processing for video content. I thrive in collaborative environments where design, art, and engineering intersect to deliver engaging experiences.
I enjoy storytelling and interactive design, and I’m passionate about continuous learning and exploring new tools to push creative boundaries—from indie demos to client VR projects. I value clear communication, thoughtful problem-solving, and delivering polished results that resonate with diverse audiences.
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