Lee Yu De
Senior 3D Artist with 10 years of experience specializing in real-time pipelines for Unreal and Unity.
About
Senior 3D Artist with 10 years of experience specializing in real-time pipelines for Unreal and Unity. Proven track record in building scalable 3D workflows, optimizing assets for performance, and delivering high-quality visuals across mobile, VR, and web platforms. Strong background in both artistic production and technical problem-solving, with experience supporting cross-functional teams from concept to deployment.
- 5 years' experience
- Joined April 2026
Skills· 10
Languages
- EnglishFluent
- ChineseFluent
Industry experience
- Media & Entertainment
- Gaming
- Software & Internet
More experts in Singapore, Singapore
Work experience
Wizlah Web - www.wizlah.com + Created over 50+ floorplans for the platform as part of the initial product push. + Implemented a GLB pipeline for Three.js. + Part of UAT and stress testing for the 3D environment of the platform to identify performance bottlenecks. + Contributed to the core 3D platform setup, supporting early-stage development of the real time infrastructure. R&D - Image to 3D AI Research + Assessing multiple platforms like Hunyuan3D, Hitem3D, Sparc3D, etc on feasibility for integration into production pipeline. + Prototyped an AI-assisted image to 3D workflow using ComfyUI and Hunyaun3D. Social Content + Produced real-time visuals and short-form videos in Unreal for marketing and social media campaigns.
+ Created over 100+ furniture assets based on vendor specifications while ensuring visual consistency. + Built over 30+ 3D interior spaces based on client design input while balancing visual fidelity with real-time performance for mobile platforms + Set up materials and baked lighting in Unity, contributing to stable FPS and cohesive visuals across the different interior spaces.
LAB SIX FIVE - Monopoly Explore! SG + Optimized all the 3D assets for a smooth real-time performance built with Unity’s URP. Wild Bishop - Judgeball: Lethal Arena + Rigged 2 characters using AutoRig Pro in Blender. 3D Printing Hub Asia - UNTAME Beyond Boundaries + Sculpted 4 characters in Zbrush for 3D printing.
Education
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