Creative programmer with 19 years of experience in game development, VR/AR, and real-time graphics. I have extensive experience working with Unity as well as other engines and in-house technologies across AAA studios, small teams, and consultancy projects, giving me a broad technical perspective and a strong understanding of production workflows. I’m driven by visual results and enjoy working closely with other disciplines, such as animators, designers, and artists.
I thrive in collaborative environments with open communication and a high level of trust, where technology and creativity come together and where I can contribute to building innovative real-time experiences.
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