LJ

Lenny Jox

Available to hire

Game/QA professional with experience improving QA testing workflows through automation and delivering high-quality development support across large game pipelines.

About

Game/QA professional with experience improving QA testing workflows through automation and delivering high-quality development support across large game pipelines. Known for analytical problem-solving, proactive execution, and clear cross-team communication.

Progressed from QA Technician to YAGER Development/QA roles supporting major game titles, and later built internal automation software to streamline testing and increase overall efficiency. Combines self-driven delivery with strong collaboration habits in fast-paced production environments.

  • 4 years' experience
  • Joined July 2026

Skills· 1

Languages

  • FrenchFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Software & Internet

Work experience· 4 roles

QA Engineer · MetaSep 2025 – Apr 2026 · 8 mos

Developed internal automation software for the QA department, streamlining testing workflows and improving overall efficiency by an estimated 5%. Worked on creating and maintaining automation to support QA execution.

Game Designer / Producer · Projects itch.ioApr 2022 – Jul 2022 · 4 mos

Produced engaging, car-based puzzle levels for single-player and multiplayer modes despite an accelerated timeline and limited resources.

QA Technician · YAGER DevelopmentOct 2021 – Apr 2025 · 3 yrs 7 mos

Promoted from intern to full-time, contributing to major game titles including The Cycle: Frontier, Dune: Awakening, and Exoborn. Built expertise in design methodologies, cross-team feedback communication, and large-scale development pipelines.

Game Technical Designer / Producer · Grand Theft HouseApr 2021 – Jun 2021 · 3 mos

Education

Game Design B.a. · University of Europe for Applied Sciences2019 – 2023
Law · Université de Fribourg2026

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