I'm Leonardo Antonio Rodríguez Huamán, a video game designer with experience using the Unity engine and C# programming. I work with 3D software, modeling and animation, and I also edit videos and help tell stories through games. I'm fluent in English and proficient with Illustrator, Photoshop, and Canva. I've led group projects, taken on the designer's role in developing levels, sprites, 3D models and mechanics, and I enjoy coordinating teams to meet milestones. I've built projects in both 2D and 3D with Unity, and I participated in ISIL Game Jams, winning Best Art Direction and Most Innovative Mechanics with Earth Mayhem. I'm comfortable learning new tools and applying Generative AI techniques to improve workflows.

Leonardo Antonio Rodríguez Huamán

I'm Leonardo Antonio Rodríguez Huamán, a video game designer with experience using the Unity engine and C# programming. I work with 3D software, modeling and animation, and I also edit videos and help tell stories through games. I'm fluent in English and proficient with Illustrator, Photoshop, and Canva. I've led group projects, taken on the designer's role in developing levels, sprites, 3D models and mechanics, and I enjoy coordinating teams to meet milestones. I've built projects in both 2D and 3D with Unity, and I participated in ISIL Game Jams, winning Best Art Direction and Most Innovative Mechanics with Earth Mayhem. I'm comfortable learning new tools and applying Generative AI techniques to improve workflows.

Available to hire

I’m Leonardo Antonio Rodríguez Huamán, a video game designer with experience using the Unity engine and C# programming. I work with 3D software, modeling and animation, and I also edit videos and help tell stories through games. I’m fluent in English and proficient with Illustrator, Photoshop, and Canva.

I’ve led group projects, taken on the designer’s role in developing levels, sprites, 3D models and mechanics, and I enjoy coordinating teams to meet milestones. I’ve built projects in both 2D and 3D with Unity, and I participated in ISIL Game Jams, winning Best Art Direction and Most Innovative Mechanics with Earth Mayhem. I’m comfortable learning new tools and applying Generative AI techniques to improve workflows.

See more

Language

English
Fluent

Work Experience

Game Jam Participant at ISIL (Instituto San Ignacio de Loyola)
January 1, 2025 - January 1, 2025
Participated as designer in ISIL-organized Game Jams; contributed to the game Earth Mayhem, and earned awards for Best Art Direction and Most Innovative Mechanics.

Education

Add your educational history here.

Qualifications

Intermediate English Certificate
January 11, 2024 - March 6, 2030
Certificate in Video Game Design and Prototyping
January 11, 2030 - March 6, 2026
Certificate in 2D and 3D Video Game Development
January 11, 2025 - March 6, 2030
Certificate in Multi-Platform and Console Video Game Development
January 11, 2025 - March 6, 2030

Industry Experience

Gaming, Media & Entertainment, Education